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"../../../node_modules/date-fns/parse/_lib/parsers/StandAloneLocalDayParser.mjs", "../../../node_modules/date-fns/setISODay.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/ISODayParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/AMPMParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/AMPMMidnightParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/DayPeriodParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/Hour1to12Parser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/Hour0to23Parser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/Hour0To11Parser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/Hour1To24Parser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/MinuteParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/SecondParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/FractionOfSecondParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/ISOTimezoneWithZParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/ISOTimezoneParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/TimestampSecondsParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers/TimestampMillisecondsParser.mjs", "../../../node_modules/date-fns/parse/_lib/parsers.mjs", "../../../node_modules/date-fns/parse.mjs", "../../../node_modules/date-fns/startOfHour.mjs", "../../../node_modules/date-fns/startOfSecond.mjs", "../../../node_modules/date-fns/parseISO.mjs", "../../../node_modules/chartkick/node_modules/chartjs-adapter-date-fns/dist/chartjs-adapter-date-fns.esm.js"], "sourcesContent": ["export default {\n logger: typeof console !== \"undefined\" ? console : undefined,\n WebSocket: typeof WebSocket !== \"undefined\" ? WebSocket : undefined,\n}\n", "import adapters from \"./adapters\"\n\n// The logger is disabled by default. You can enable it with:\n//\n// ActionCable.logger.enabled = true\n//\n// Example:\n//\n// import * as ActionCable from '@rails/actioncable'\n//\n// ActionCable.logger.enabled = true\n// ActionCable.logger.log('Connection Established.')\n//\n\nexport default {\n log(...messages) {\n if (this.enabled) {\n messages.push(Date.now())\n adapters.logger.log(\"[ActionCable]\", ...messages)\n }\n },\n}\n", "import logger from \"./logger\"\n\n// Responsible for ensuring the cable connection is in good health by validating the heartbeat pings sent from the server, and attempting\n// revival reconnections if things go astray. Internal class, not intended for direct user manipulation.\n\nconst now = () => new Date().getTime()\n\nconst secondsSince = time => (now() - time) / 1000\n\nclass ConnectionMonitor {\n constructor(connection) {\n this.visibilityDidChange = this.visibilityDidChange.bind(this)\n this.connection = connection\n this.reconnectAttempts = 0\n }\n\n start() {\n if (!this.isRunning()) {\n this.startedAt = now()\n delete this.stoppedAt\n this.startPolling()\n addEventListener(\"visibilitychange\", this.visibilityDidChange)\n logger.log(`ConnectionMonitor started. stale threshold = ${this.constructor.staleThreshold} s`)\n }\n }\n\n stop() {\n if (this.isRunning()) {\n this.stoppedAt = now()\n this.stopPolling()\n removeEventListener(\"visibilitychange\", this.visibilityDidChange)\n logger.log(\"ConnectionMonitor stopped\")\n }\n }\n\n isRunning() {\n return this.startedAt && !this.stoppedAt\n }\n\n recordPing() {\n this.pingedAt = now()\n }\n\n recordConnect() {\n this.reconnectAttempts = 0\n this.recordPing()\n delete this.disconnectedAt\n logger.log(\"ConnectionMonitor recorded connect\")\n }\n\n recordDisconnect() {\n this.disconnectedAt = now()\n logger.log(\"ConnectionMonitor recorded disconnect\")\n }\n\n // Private\n\n startPolling() {\n this.stopPolling()\n this.poll()\n }\n\n stopPolling() {\n clearTimeout(this.pollTimeout)\n }\n\n poll() {\n this.pollTimeout = setTimeout(() => {\n this.reconnectIfStale()\n this.poll()\n }\n , this.getPollInterval())\n }\n\n getPollInterval() {\n const { staleThreshold, reconnectionBackoffRate } = this.constructor\n const backoff = Math.pow(1 + reconnectionBackoffRate, Math.min(this.reconnectAttempts, 10))\n const jitterMax = this.reconnectAttempts === 0 ? 1.0 : reconnectionBackoffRate\n const jitter = jitterMax * Math.random()\n return staleThreshold * 1000 * backoff * (1 + jitter)\n }\n\n reconnectIfStale() {\n if (this.connectionIsStale()) {\n logger.log(`ConnectionMonitor detected stale connection. reconnectAttempts = ${this.reconnectAttempts}, time stale = ${secondsSince(this.refreshedAt)} s, stale threshold = ${this.constructor.staleThreshold} s`)\n this.reconnectAttempts++\n if (this.disconnectedRecently()) {\n logger.log(`ConnectionMonitor skipping reopening recent disconnect. time disconnected = ${secondsSince(this.disconnectedAt)} s`)\n } else {\n logger.log(\"ConnectionMonitor reopening\")\n this.connection.reopen()\n }\n }\n }\n\n get refreshedAt() {\n return this.pingedAt ? this.pingedAt : this.startedAt\n }\n\n connectionIsStale() {\n return secondsSince(this.refreshedAt) > this.constructor.staleThreshold\n }\n\n disconnectedRecently() {\n return this.disconnectedAt && (secondsSince(this.disconnectedAt) < this.constructor.staleThreshold)\n }\n\n visibilityDidChange() {\n if (document.visibilityState === \"visible\") {\n setTimeout(() => {\n if (this.connectionIsStale() || !this.connection.isOpen()) {\n logger.log(`ConnectionMonitor reopening stale connection on visibilitychange. visibilityState = ${document.visibilityState}`)\n this.connection.reopen()\n }\n }\n , 200)\n }\n }\n\n}\n\nConnectionMonitor.staleThreshold = 6 // Server::Connections::BEAT_INTERVAL * 2 (missed two pings)\nConnectionMonitor.reconnectionBackoffRate = 0.15\n\nexport default ConnectionMonitor\n", "export default {\n \"message_types\": {\n \"welcome\": \"welcome\",\n \"disconnect\": \"disconnect\",\n \"ping\": \"ping\",\n \"confirmation\": \"confirm_subscription\",\n \"rejection\": \"reject_subscription\"\n },\n \"disconnect_reasons\": {\n \"unauthorized\": \"unauthorized\",\n \"invalid_request\": \"invalid_request\",\n \"server_restart\": \"server_restart\",\n \"remote\": \"remote\"\n },\n \"default_mount_path\": \"/cable\",\n \"protocols\": [\n \"actioncable-v1-json\",\n \"actioncable-unsupported\"\n ]\n}\n", "import adapters from \"./adapters\"\nimport ConnectionMonitor from \"./connection_monitor\"\nimport INTERNAL from \"./internal\"\nimport logger from \"./logger\"\n\n// Encapsulate the cable connection held by the consumer. This is an internal class not intended for direct user manipulation.\n\nconst {message_types, protocols} = INTERNAL\nconst supportedProtocols = protocols.slice(0, protocols.length - 1)\n\nconst indexOf = [].indexOf\n\nclass Connection {\n constructor(consumer) {\n this.open = this.open.bind(this)\n this.consumer = consumer\n this.subscriptions = this.consumer.subscriptions\n this.monitor = new ConnectionMonitor(this)\n this.disconnected = true\n }\n\n send(data) {\n if (this.isOpen()) {\n this.webSocket.send(JSON.stringify(data))\n return true\n } else {\n return false\n }\n }\n\n open() {\n if (this.isActive()) {\n logger.log(`Attempted to open WebSocket, but existing socket is ${this.getState()}`)\n return false\n } else {\n const socketProtocols = [...protocols, ...this.consumer.subprotocols || []]\n logger.log(`Opening WebSocket, current state is ${this.getState()}, subprotocols: ${socketProtocols}`)\n if (this.webSocket) { this.uninstallEventHandlers() }\n this.webSocket = new adapters.WebSocket(this.consumer.url, socketProtocols)\n this.installEventHandlers()\n this.monitor.start()\n return true\n }\n }\n\n close({allowReconnect} = {allowReconnect: true}) {\n if (!allowReconnect) { this.monitor.stop() }\n // Avoid closing websockets in a \"connecting\" state due to Safari 15.1+ bug. See: https://github.com/rails/rails/issues/43835#issuecomment-1002288478\n if (this.isOpen()) {\n return this.webSocket.close()\n }\n }\n\n reopen() {\n logger.log(`Reopening WebSocket, current state is ${this.getState()}`)\n if (this.isActive()) {\n try {\n return this.close()\n } catch (error) {\n logger.log(\"Failed to reopen WebSocket\", error)\n }\n finally {\n logger.log(`Reopening WebSocket in ${this.constructor.reopenDelay}ms`)\n setTimeout(this.open, this.constructor.reopenDelay)\n }\n } else {\n return this.open()\n }\n }\n\n getProtocol() {\n if (this.webSocket) {\n return this.webSocket.protocol\n }\n }\n\n isOpen() {\n return this.isState(\"open\")\n }\n\n isActive() {\n return this.isState(\"open\", \"connecting\")\n }\n\n triedToReconnect() {\n return this.monitor.reconnectAttempts > 0\n }\n\n // Private\n\n isProtocolSupported() {\n return indexOf.call(supportedProtocols, this.getProtocol()) >= 0\n }\n\n isState(...states) {\n return indexOf.call(states, this.getState()) >= 0\n }\n\n getState() {\n if (this.webSocket) {\n for (let state in adapters.WebSocket) {\n if (adapters.WebSocket[state] === this.webSocket.readyState) {\n return state.toLowerCase()\n }\n }\n }\n return null\n }\n\n installEventHandlers() {\n for (let eventName in this.events) {\n const handler = this.events[eventName].bind(this)\n this.webSocket[`on${eventName}`] = handler\n }\n }\n\n uninstallEventHandlers() {\n for (let eventName in this.events) {\n this.webSocket[`on${eventName}`] = function() {}\n }\n }\n\n}\n\nConnection.reopenDelay = 500\n\nConnection.prototype.events = {\n message(event) {\n if (!this.isProtocolSupported()) { return }\n const {identifier, message, reason, reconnect, type} = JSON.parse(event.data)\n switch (type) {\n case message_types.welcome:\n if (this.triedToReconnect()) {\n this.reconnectAttempted = true\n }\n this.monitor.recordConnect()\n return this.subscriptions.reload()\n case message_types.disconnect:\n logger.log(`Disconnecting. Reason: ${reason}`)\n return this.close({allowReconnect: reconnect})\n case message_types.ping:\n return this.monitor.recordPing()\n case message_types.confirmation:\n this.subscriptions.confirmSubscription(identifier)\n if (this.reconnectAttempted) {\n this.reconnectAttempted = false\n return this.subscriptions.notify(identifier, \"connected\", {reconnected: true})\n } else {\n return this.subscriptions.notify(identifier, \"connected\", {reconnected: false})\n }\n case message_types.rejection:\n return this.subscriptions.reject(identifier)\n default:\n return this.subscriptions.notify(identifier, \"received\", message)\n }\n },\n\n open() {\n logger.log(`WebSocket onopen event, using '${this.getProtocol()}' subprotocol`)\n this.disconnected = false\n if (!this.isProtocolSupported()) {\n logger.log(\"Protocol is unsupported. Stopping monitor and disconnecting.\")\n return this.close({allowReconnect: false})\n }\n },\n\n close(event) {\n logger.log(\"WebSocket onclose event\")\n if (this.disconnected) { return }\n this.disconnected = true\n this.monitor.recordDisconnect()\n return this.subscriptions.notifyAll(\"disconnected\", {willAttemptReconnect: this.monitor.isRunning()})\n },\n\n error() {\n logger.log(\"WebSocket onerror event\")\n }\n}\n\nexport default Connection\n", "// A new subscription is created through the ActionCable.Subscriptions instance available on the consumer.\n// It provides a number of callbacks and a method for calling remote procedure calls on the corresponding\n// Channel instance on the server side.\n//\n// An example demonstrates the basic functionality:\n//\n// App.appearance = App.cable.subscriptions.create(\"AppearanceChannel\", {\n// connected() {\n// // Called once the subscription has been successfully completed\n// },\n//\n// disconnected({ willAttemptReconnect: boolean }) {\n// // Called when the client has disconnected with the server.\n// // The object will have an `willAttemptReconnect` property which\n// // says whether the client has the intention of attempting\n// // to reconnect.\n// },\n//\n// appear() {\n// this.perform('appear', {appearing_on: this.appearingOn()})\n// },\n//\n// away() {\n// this.perform('away')\n// },\n//\n// appearingOn() {\n// $('main').data('appearing-on')\n// }\n// })\n//\n// The methods #appear and #away forward their intent to the remote AppearanceChannel instance on the server\n// by calling the `perform` method with the first parameter being the action (which maps to AppearanceChannel#appear/away).\n// The second parameter is a hash that'll get JSON encoded and made available on the server in the data parameter.\n//\n// This is how the server component would look:\n//\n// class AppearanceChannel < ApplicationActionCable::Channel\n// def subscribed\n// current_user.appear\n// end\n//\n// def unsubscribed\n// current_user.disappear\n// end\n//\n// def appear(data)\n// current_user.appear on: data['appearing_on']\n// end\n//\n// def away\n// current_user.away\n// end\n// end\n//\n// The \"AppearanceChannel\" name is automatically mapped between the client-side subscription creation and the server-side Ruby class name.\n// The AppearanceChannel#appear/away public methods are exposed automatically to client-side invocation through the perform method.\n\nconst extend = function(object, properties) {\n if (properties != null) {\n for (let key in properties) {\n const value = properties[key]\n object[key] = value\n }\n }\n return object\n}\n\nexport default class Subscription {\n constructor(consumer, params = {}, mixin) {\n this.consumer = consumer\n this.identifier = JSON.stringify(params)\n extend(this, mixin)\n }\n\n // Perform a channel action with the optional data passed as an attribute\n perform(action, data = {}) {\n data.action = action\n return this.send(data)\n }\n\n send(data) {\n return this.consumer.send({command: \"message\", identifier: this.identifier, data: JSON.stringify(data)})\n }\n\n unsubscribe() {\n return this.consumer.subscriptions.remove(this)\n }\n}\n", "import logger from \"./logger\"\n\n// Responsible for ensuring channel subscribe command is confirmed, retrying until confirmation is received.\n// Internal class, not intended for direct user manipulation.\n\nclass SubscriptionGuarantor {\n constructor(subscriptions) {\n this.subscriptions = subscriptions\n this.pendingSubscriptions = []\n }\n\n guarantee(subscription) {\n if(this.pendingSubscriptions.indexOf(subscription) == -1){ \n logger.log(`SubscriptionGuarantor guaranteeing ${subscription.identifier}`)\n this.pendingSubscriptions.push(subscription) \n }\n else {\n logger.log(`SubscriptionGuarantor already guaranteeing ${subscription.identifier}`)\n }\n this.startGuaranteeing()\n }\n\n forget(subscription) {\n logger.log(`SubscriptionGuarantor forgetting ${subscription.identifier}`)\n this.pendingSubscriptions = (this.pendingSubscriptions.filter((s) => s !== subscription))\n }\n\n startGuaranteeing() {\n this.stopGuaranteeing()\n this.retrySubscribing()\n }\n \n stopGuaranteeing() {\n clearTimeout(this.retryTimeout)\n }\n\n retrySubscribing() {\n this.retryTimeout = setTimeout(() => {\n if (this.subscriptions && typeof(this.subscriptions.subscribe) === \"function\") {\n this.pendingSubscriptions.map((subscription) => {\n logger.log(`SubscriptionGuarantor resubscribing ${subscription.identifier}`)\n this.subscriptions.subscribe(subscription)\n })\n }\n }\n , 500)\n }\n}\n\nexport default SubscriptionGuarantor", "import Subscription from \"./subscription\"\nimport SubscriptionGuarantor from \"./subscription_guarantor\"\nimport logger from \"./logger\"\n\n// Collection class for creating (and internally managing) channel subscriptions.\n// The only method intended to be triggered by the user is ActionCable.Subscriptions#create,\n// and it should be called through the consumer like so:\n//\n// App = {}\n// App.cable = ActionCable.createConsumer(\"ws://example.com/accounts/1\")\n// App.appearance = App.cable.subscriptions.create(\"AppearanceChannel\")\n//\n// For more details on how you'd configure an actual channel subscription, see ActionCable.Subscription.\n\nexport default class Subscriptions {\n constructor(consumer) {\n this.consumer = consumer\n this.guarantor = new SubscriptionGuarantor(this)\n this.subscriptions = []\n }\n\n create(channelName, mixin) {\n const channel = channelName\n const params = typeof channel === \"object\" ? channel : {channel}\n const subscription = new Subscription(this.consumer, params, mixin)\n return this.add(subscription)\n }\n\n // Private\n\n add(subscription) {\n this.subscriptions.push(subscription)\n this.consumer.ensureActiveConnection()\n this.notify(subscription, \"initialized\")\n this.subscribe(subscription)\n return subscription\n }\n\n remove(subscription) {\n this.forget(subscription)\n if (!this.findAll(subscription.identifier).length) {\n this.sendCommand(subscription, \"unsubscribe\")\n }\n return subscription\n }\n\n reject(identifier) {\n return this.findAll(identifier).map((subscription) => {\n this.forget(subscription)\n this.notify(subscription, \"rejected\")\n return subscription\n })\n }\n\n forget(subscription) {\n this.guarantor.forget(subscription)\n this.subscriptions = (this.subscriptions.filter((s) => s !== subscription))\n return subscription\n }\n\n findAll(identifier) {\n return this.subscriptions.filter((s) => s.identifier === identifier)\n }\n\n reload() {\n return this.subscriptions.map((subscription) =>\n this.subscribe(subscription))\n }\n\n notifyAll(callbackName, ...args) {\n return this.subscriptions.map((subscription) =>\n this.notify(subscription, callbackName, ...args))\n }\n\n notify(subscription, callbackName, ...args) {\n let subscriptions\n if (typeof subscription === \"string\") {\n subscriptions = this.findAll(subscription)\n } else {\n subscriptions = [subscription]\n }\n\n return subscriptions.map((subscription) =>\n (typeof subscription[callbackName] === \"function\" ? subscription[callbackName](...args) : undefined))\n }\n\n subscribe(subscription) {\n if (this.sendCommand(subscription, \"subscribe\")) {\n this.guarantor.guarantee(subscription)\n }\n }\n\n confirmSubscription(identifier) {\n logger.log(`Subscription confirmed ${identifier}`)\n this.findAll(identifier).map((subscription) =>\n this.guarantor.forget(subscription))\n }\n\n sendCommand(subscription, command) {\n const {identifier} = subscription\n return this.consumer.send({command, identifier})\n }\n}\n", "import Connection from \"./connection\"\nimport Subscriptions from \"./subscriptions\"\n\n// The ActionCable.Consumer establishes the connection to a server-side Ruby Connection object. Once established,\n// the ActionCable.ConnectionMonitor will ensure that its properly maintained through heartbeats and checking for stale updates.\n// The Consumer instance is also the gateway to establishing subscriptions to desired channels through the #createSubscription\n// method.\n//\n// The following example shows how this can be set up:\n//\n// App = {}\n// App.cable = ActionCable.createConsumer(\"ws://example.com/accounts/1\")\n// App.appearance = App.cable.subscriptions.create(\"AppearanceChannel\")\n//\n// For more details on how you'd configure an actual channel subscription, see ActionCable.Subscription.\n//\n// When a consumer is created, it automatically connects with the server.\n//\n// To disconnect from the server, call\n//\n// App.cable.disconnect()\n//\n// and to restart the connection:\n//\n// App.cable.connect()\n//\n// Any channel subscriptions which existed prior to disconnecting will\n// automatically resubscribe.\n\nexport default class Consumer {\n constructor(url) {\n this._url = url\n this.subscriptions = new Subscriptions(this)\n this.connection = new Connection(this)\n this.subprotocols = []\n }\n\n get url() {\n return createWebSocketURL(this._url)\n }\n\n send(data) {\n return this.connection.send(data)\n }\n\n connect() {\n return this.connection.open()\n }\n\n disconnect() {\n return this.connection.close({allowReconnect: false})\n }\n\n ensureActiveConnection() {\n if (!this.connection.isActive()) {\n return this.connection.open()\n }\n }\n\n addSubProtocol(subprotocol) {\n this.subprotocols = [...this.subprotocols, subprotocol]\n }\n}\n\nexport function createWebSocketURL(url) {\n if (typeof url === \"function\") {\n url = url()\n }\n\n if (url && !/^wss?:/i.test(url)) {\n const a = document.createElement(\"a\")\n a.href = url\n // Fix populating Location properties in IE. Otherwise, protocol will be blank.\n a.href = a.href\n a.protocol = a.protocol.replace(\"http\", \"ws\")\n return a.href\n } else {\n return url\n }\n}\n", "import Connection from \"./connection\"\nimport ConnectionMonitor from \"./connection_monitor\"\nimport Consumer, { createWebSocketURL } from \"./consumer\"\nimport INTERNAL from \"./internal\"\nimport Subscription from \"./subscription\"\nimport Subscriptions from \"./subscriptions\"\nimport SubscriptionGuarantor from \"./subscription_guarantor\"\nimport adapters from \"./adapters\"\nimport logger from \"./logger\"\n\nexport {\n Connection,\n ConnectionMonitor,\n Consumer,\n INTERNAL,\n Subscription,\n Subscriptions,\n SubscriptionGuarantor,\n adapters,\n createWebSocketURL,\n logger,\n}\n\nexport function createConsumer(url = getConfig(\"url\") || INTERNAL.default_mount_path) {\n return new Consumer(url)\n}\n\nexport function getConfig(name) {\n const element = document.head.querySelector(`meta[name='action-cable-${name}']`)\n if (element) {\n return element.getAttribute(\"content\")\n }\n}\n", "/**\n * EvEmitter v1.1.0\n * Lil' event emitter\n * MIT License\n */\n\n/* jshint unused: true, undef: true, strict: true */\n\n( function( global, factory ) {\n // universal module definition\n /* jshint strict: false */ /* globals define, module, window */\n if ( typeof define == 'function' && define.amd ) {\n // AMD - RequireJS\n define( factory );\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS - Browserify, Webpack\n module.exports = factory();\n } else {\n // Browser globals\n global.EvEmitter = factory();\n }\n\n}( typeof window != 'undefined' ? window : this, function() {\n\n\"use strict\";\n\nfunction EvEmitter() {}\n\nvar proto = EvEmitter.prototype;\n\nproto.on = function( eventName, listener ) {\n if ( !eventName || !listener ) {\n return;\n }\n // set events hash\n var events = this._events = this._events || {};\n // set listeners array\n var listeners = events[ eventName ] = events[ eventName ] || [];\n // only add once\n if ( listeners.indexOf( listener ) == -1 ) {\n listeners.push( listener );\n }\n\n return this;\n};\n\nproto.once = function( eventName, listener ) {\n if ( !eventName || !listener ) {\n return;\n }\n // add event\n this.on( eventName, listener );\n // set once flag\n // set onceEvents hash\n var onceEvents = this._onceEvents = this._onceEvents || {};\n // set onceListeners object\n var onceListeners = onceEvents[ eventName ] = onceEvents[ eventName ] || {};\n // set flag\n onceListeners[ listener ] = true;\n\n return this;\n};\n\nproto.off = function( eventName, listener ) {\n var listeners = this._events && this._events[ eventName ];\n if ( !listeners || !listeners.length ) {\n return;\n }\n var index = listeners.indexOf( listener );\n if ( index != -1 ) {\n listeners.splice( index, 1 );\n }\n\n return this;\n};\n\nproto.emitEvent = function( eventName, args ) {\n var listeners = this._events && this._events[ eventName ];\n if ( !listeners || !listeners.length ) {\n return;\n }\n // copy over to avoid interference if .off() in listener\n listeners = listeners.slice(0);\n args = args || [];\n // once stuff\n var onceListeners = this._onceEvents && this._onceEvents[ eventName ];\n\n for ( var i=0; i < listeners.length; i++ ) {\n var listener = listeners[i]\n var isOnce = onceListeners && onceListeners[ listener ];\n if ( isOnce ) {\n // remove listener\n // remove before trigger to prevent recursion\n this.off( eventName, listener );\n // unset once flag\n delete onceListeners[ listener ];\n }\n // trigger listener\n listener.apply( this, args );\n }\n\n return this;\n};\n\nproto.allOff = function() {\n delete this._events;\n delete this._onceEvents;\n};\n\nreturn EvEmitter;\n\n}));\n", "/*!\n * getSize v2.0.3\n * measure size of elements\n * MIT license\n */\n\n/* jshint browser: true, strict: true, undef: true, unused: true */\n/* globals console: false */\n\n( function( window, factory ) {\n /* jshint strict: false */ /* globals define, module */\n if ( typeof define == 'function' && define.amd ) {\n // AMD\n define( factory );\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS\n module.exports = factory();\n } else {\n // browser global\n window.getSize = factory();\n }\n\n})( window, function factory() {\n'use strict';\n\n// -------------------------- helpers -------------------------- //\n\n// get a number from a string, not a percentage\nfunction getStyleSize( value ) {\n var num = parseFloat( value );\n // not a percent like '100%', and a number\n var isValid = value.indexOf('%') == -1 && !isNaN( num );\n return isValid && num;\n}\n\nfunction noop() {}\n\nvar logError = typeof console == 'undefined' ? noop :\n function( message ) {\n console.error( message );\n };\n\n// -------------------------- measurements -------------------------- //\n\nvar measurements = [\n 'paddingLeft',\n 'paddingRight',\n 'paddingTop',\n 'paddingBottom',\n 'marginLeft',\n 'marginRight',\n 'marginTop',\n 'marginBottom',\n 'borderLeftWidth',\n 'borderRightWidth',\n 'borderTopWidth',\n 'borderBottomWidth'\n];\n\nvar measurementsLength = measurements.length;\n\nfunction getZeroSize() {\n var size = {\n width: 0,\n height: 0,\n innerWidth: 0,\n innerHeight: 0,\n outerWidth: 0,\n outerHeight: 0\n };\n for ( var i=0; i < measurementsLength; i++ ) {\n var measurement = measurements[i];\n size[ measurement ] = 0;\n }\n return size;\n}\n\n// -------------------------- getStyle -------------------------- //\n\n/**\n * getStyle, get style of element, check for Firefox bug\n * https://bugzilla.mozilla.org/show_bug.cgi?id=548397\n */\nfunction getStyle( elem ) {\n var style = getComputedStyle( elem );\n if ( !style ) {\n logError( 'Style returned ' + style +\n '. Are you running this code in a hidden iframe on Firefox? ' +\n 'See https://bit.ly/getsizebug1' );\n }\n return style;\n}\n\n// -------------------------- setup -------------------------- //\n\nvar isSetup = false;\n\nvar isBoxSizeOuter;\n\n/**\n * setup\n * check isBoxSizerOuter\n * do on first getSize() rather than on page load for Firefox bug\n */\nfunction setup() {\n // setup once\n if ( isSetup ) {\n return;\n }\n isSetup = true;\n\n // -------------------------- box sizing -------------------------- //\n\n /**\n * Chrome & Safari measure the outer-width on style.width on border-box elems\n * IE11 & Firefox<29 measures the inner-width\n */\n var div = document.createElement('div');\n div.style.width = '200px';\n div.style.padding = '1px 2px 3px 4px';\n div.style.borderStyle = 'solid';\n div.style.borderWidth = '1px 2px 3px 4px';\n div.style.boxSizing = 'border-box';\n\n var body = document.body || document.documentElement;\n body.appendChild( div );\n var style = getStyle( div );\n // round value for browser zoom. desandro/masonry#928\n isBoxSizeOuter = Math.round( getStyleSize( style.width ) ) == 200;\n getSize.isBoxSizeOuter = isBoxSizeOuter;\n\n body.removeChild( div );\n}\n\n// -------------------------- getSize -------------------------- //\n\nfunction getSize( elem ) {\n setup();\n\n // use querySeletor if elem is string\n if ( typeof elem == 'string' ) {\n elem = document.querySelector( elem );\n }\n\n // do not proceed on non-objects\n if ( !elem || typeof elem != 'object' || !elem.nodeType ) {\n return;\n }\n\n var style = getStyle( elem );\n\n // if hidden, everything is 0\n if ( style.display == 'none' ) {\n return getZeroSize();\n }\n\n var size = {};\n size.width = elem.offsetWidth;\n size.height = elem.offsetHeight;\n\n var isBorderBox = size.isBorderBox = style.boxSizing == 'border-box';\n\n // get all measurements\n for ( var i=0; i < measurementsLength; i++ ) {\n var measurement = measurements[i];\n var value = style[ measurement ];\n var num = parseFloat( value );\n // any 'auto', 'medium' value will be 0\n size[ measurement ] = !isNaN( num ) ? num : 0;\n }\n\n var paddingWidth = size.paddingLeft + size.paddingRight;\n var paddingHeight = size.paddingTop + size.paddingBottom;\n var marginWidth = size.marginLeft + size.marginRight;\n var marginHeight = size.marginTop + size.marginBottom;\n var borderWidth = size.borderLeftWidth + size.borderRightWidth;\n var borderHeight = size.borderTopWidth + size.borderBottomWidth;\n\n var isBorderBoxSizeOuter = isBorderBox && isBoxSizeOuter;\n\n // overwrite width and height if we can get it from style\n var styleWidth = getStyleSize( style.width );\n if ( styleWidth !== false ) {\n size.width = styleWidth +\n // add padding and border unless it's already including it\n ( isBorderBoxSizeOuter ? 0 : paddingWidth + borderWidth );\n }\n\n var styleHeight = getStyleSize( style.height );\n if ( styleHeight !== false ) {\n size.height = styleHeight +\n // add padding and border unless it's already including it\n ( isBorderBoxSizeOuter ? 0 : paddingHeight + borderHeight );\n }\n\n size.innerWidth = size.width - ( paddingWidth + borderWidth );\n size.innerHeight = size.height - ( paddingHeight + borderHeight );\n\n size.outerWidth = size.width + marginWidth;\n size.outerHeight = size.height + marginHeight;\n\n return size;\n}\n\nreturn getSize;\n\n});\n", "/**\n * matchesSelector v2.0.2\n * matchesSelector( element, '.selector' )\n * MIT license\n */\n\n/*jshint browser: true, strict: true, undef: true, unused: true */\n\n( function( window, factory ) {\n /*global define: false, module: false */\n 'use strict';\n // universal module definition\n if ( typeof define == 'function' && define.amd ) {\n // AMD\n define( factory );\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS\n module.exports = factory();\n } else {\n // browser global\n window.matchesSelector = factory();\n }\n\n}( window, function factory() {\n 'use strict';\n\n var matchesMethod = ( function() {\n var ElemProto = window.Element.prototype;\n // check for the standard method name first\n if ( ElemProto.matches ) {\n return 'matches';\n }\n // check un-prefixed\n if ( ElemProto.matchesSelector ) {\n return 'matchesSelector';\n }\n // check vendor prefixes\n var prefixes = [ 'webkit', 'moz', 'ms', 'o' ];\n\n for ( var i=0; i < prefixes.length; i++ ) {\n var prefix = prefixes[i];\n var method = prefix + 'MatchesSelector';\n if ( ElemProto[ method ] ) {\n return method;\n }\n }\n })();\n\n return function matchesSelector( elem, selector ) {\n return elem[ matchesMethod ]( selector );\n };\n\n}));\n", "/**\n * Fizzy UI utils v2.0.7\n * MIT license\n */\n\n/*jshint browser: true, undef: true, unused: true, strict: true */\n\n( function( window, factory ) {\n // universal module definition\n /*jshint strict: false */ /*globals define, module, require */\n\n if ( typeof define == 'function' && define.amd ) {\n // AMD\n define( [\n 'desandro-matches-selector/matches-selector'\n ], function( matchesSelector ) {\n return factory( window, matchesSelector );\n });\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS\n module.exports = factory(\n window,\n require('desandro-matches-selector')\n );\n } else {\n // browser global\n window.fizzyUIUtils = factory(\n window,\n window.matchesSelector\n );\n }\n\n}( window, function factory( window, matchesSelector ) {\n\n'use strict';\n\nvar utils = {};\n\n// ----- extend ----- //\n\n// extends objects\nutils.extend = function( a, b ) {\n for ( var prop in b ) {\n a[ prop ] = b[ prop ];\n }\n return a;\n};\n\n// ----- modulo ----- //\n\nutils.modulo = function( num, div ) {\n return ( ( num % div ) + div ) % div;\n};\n\n// ----- makeArray ----- //\n\nvar arraySlice = Array.prototype.slice;\n\n// turn element or nodeList into an array\nutils.makeArray = function( obj ) {\n if ( Array.isArray( obj ) ) {\n // use object if already an array\n return obj;\n }\n // return empty array if undefined or null. #6\n if ( obj === null || obj === undefined ) {\n return [];\n }\n\n var isArrayLike = typeof obj == 'object' && typeof obj.length == 'number';\n if ( isArrayLike ) {\n // convert nodeList to array\n return arraySlice.call( obj );\n }\n\n // array of single index\n return [ obj ];\n};\n\n// ----- removeFrom ----- //\n\nutils.removeFrom = function( ary, obj ) {\n var index = ary.indexOf( obj );\n if ( index != -1 ) {\n ary.splice( index, 1 );\n }\n};\n\n// ----- getParent ----- //\n\nutils.getParent = function( elem, selector ) {\n while ( elem.parentNode && elem != document.body ) {\n elem = elem.parentNode;\n if ( matchesSelector( elem, selector ) ) {\n return elem;\n }\n }\n};\n\n// ----- getQueryElement ----- //\n\n// use element as selector string\nutils.getQueryElement = function( elem ) {\n if ( typeof elem == 'string' ) {\n return document.querySelector( elem );\n }\n return elem;\n};\n\n// ----- handleEvent ----- //\n\n// enable .ontype to trigger from .addEventListener( elem, 'type' )\nutils.handleEvent = function( event ) {\n var method = 'on' + event.type;\n if ( this[ method ] ) {\n this[ method ]( event );\n }\n};\n\n// ----- filterFindElements ----- //\n\nutils.filterFindElements = function( elems, selector ) {\n // make array of elems\n elems = utils.makeArray( elems );\n var ffElems = [];\n\n elems.forEach( function( elem ) {\n // check that elem is an actual element\n if ( !( elem instanceof HTMLElement ) ) {\n return;\n }\n // add elem if no selector\n if ( !selector ) {\n ffElems.push( elem );\n return;\n }\n // filter & find items if we have a selector\n // filter\n if ( matchesSelector( elem, selector ) ) {\n ffElems.push( elem );\n }\n // find children\n var childElems = elem.querySelectorAll( selector );\n // concat childElems to filterFound array\n for ( var i=0; i < childElems.length; i++ ) {\n ffElems.push( childElems[i] );\n }\n });\n\n return ffElems;\n};\n\n// ----- debounceMethod ----- //\n\nutils.debounceMethod = function( _class, methodName, threshold ) {\n threshold = threshold || 100;\n // original method\n var method = _class.prototype[ methodName ];\n var timeoutName = methodName + 'Timeout';\n\n _class.prototype[ methodName ] = function() {\n var timeout = this[ timeoutName ];\n clearTimeout( timeout );\n\n var args = arguments;\n var _this = this;\n this[ timeoutName ] = setTimeout( function() {\n method.apply( _this, args );\n delete _this[ timeoutName ];\n }, threshold );\n };\n};\n\n// ----- docReady ----- //\n\nutils.docReady = function( callback ) {\n var readyState = document.readyState;\n if ( readyState == 'complete' || readyState == 'interactive' ) {\n // do async to allow for other scripts to run. metafizzy/flickity#441\n setTimeout( callback );\n } else {\n document.addEventListener( 'DOMContentLoaded', callback );\n }\n};\n\n// ----- htmlInit ----- //\n\n// http://jamesroberts.name/blog/2010/02/22/string-functions-for-javascript-trim-to-camel-case-to-dashed-and-to-underscore/\nutils.toDashed = function( str ) {\n return str.replace( /(.)([A-Z])/g, function( match, $1, $2 ) {\n return $1 + '-' + $2;\n }).toLowerCase();\n};\n\nvar console = window.console;\n/**\n * allow user to initialize classes via [data-namespace] or .js-namespace class\n * htmlInit( Widget, 'widgetName' )\n * options are parsed from data-namespace-options\n */\nutils.htmlInit = function( WidgetClass, namespace ) {\n utils.docReady( function() {\n var dashedNamespace = utils.toDashed( namespace );\n var dataAttr = 'data-' + dashedNamespace;\n var dataAttrElems = document.querySelectorAll( '[' + dataAttr + ']' );\n var jsDashElems = document.querySelectorAll( '.js-' + dashedNamespace );\n var elems = utils.makeArray( dataAttrElems )\n .concat( utils.makeArray( jsDashElems ) );\n var dataOptionsAttr = dataAttr + '-options';\n var jQuery = window.jQuery;\n\n elems.forEach( function( elem ) {\n var attr = elem.getAttribute( dataAttr ) ||\n elem.getAttribute( dataOptionsAttr );\n var options;\n try {\n options = attr && JSON.parse( attr );\n } catch ( error ) {\n // log error, do not initialize\n if ( console ) {\n console.error( 'Error parsing ' + dataAttr + ' on ' + elem.className +\n ': ' + error );\n }\n return;\n }\n // initialize\n var instance = new WidgetClass( elem, options );\n // make available via $().data('namespace')\n if ( jQuery ) {\n jQuery.data( elem, namespace, instance );\n }\n });\n\n });\n};\n\n// ----- ----- //\n\nreturn utils;\n\n}));\n", "/**\n * Outlayer Item\n */\n\n( function( window, factory ) {\n // universal module definition\n /* jshint strict: false */ /* globals define, module, require */\n if ( typeof define == 'function' && define.amd ) {\n // AMD - RequireJS\n define( [\n 'ev-emitter/ev-emitter',\n 'get-size/get-size'\n ],\n factory\n );\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS - Browserify, Webpack\n module.exports = factory(\n require('ev-emitter'),\n require('get-size')\n );\n } else {\n // browser global\n window.Outlayer = {};\n window.Outlayer.Item = factory(\n window.EvEmitter,\n window.getSize\n );\n }\n\n}( window, function factory( EvEmitter, getSize ) {\n'use strict';\n\n// ----- helpers ----- //\n\nfunction isEmptyObj( obj ) {\n for ( var prop in obj ) {\n return false;\n }\n prop = null;\n return true;\n}\n\n// -------------------------- CSS3 support -------------------------- //\n\n\nvar docElemStyle = document.documentElement.style;\n\nvar transitionProperty = typeof docElemStyle.transition == 'string' ?\n 'transition' : 'WebkitTransition';\nvar transformProperty = typeof docElemStyle.transform == 'string' ?\n 'transform' : 'WebkitTransform';\n\nvar transitionEndEvent = {\n WebkitTransition: 'webkitTransitionEnd',\n transition: 'transitionend'\n}[ transitionProperty ];\n\n// cache all vendor properties that could have vendor prefix\nvar vendorProperties = {\n transform: transformProperty,\n transition: transitionProperty,\n transitionDuration: transitionProperty + 'Duration',\n transitionProperty: transitionProperty + 'Property',\n transitionDelay: transitionProperty + 'Delay'\n};\n\n// -------------------------- Item -------------------------- //\n\nfunction Item( element, layout ) {\n if ( !element ) {\n return;\n }\n\n this.element = element;\n // parent layout class, i.e. Masonry, Isotope, or Packery\n this.layout = layout;\n this.position = {\n x: 0,\n y: 0\n };\n\n this._create();\n}\n\n// inherit EvEmitter\nvar proto = Item.prototype = Object.create( EvEmitter.prototype );\nproto.constructor = Item;\n\nproto._create = function() {\n // transition objects\n this._transn = {\n ingProperties: {},\n clean: {},\n onEnd: {}\n };\n\n this.css({\n position: 'absolute'\n });\n};\n\n// trigger specified handler for event type\nproto.handleEvent = function( event ) {\n var method = 'on' + event.type;\n if ( this[ method ] ) {\n this[ method ]( event );\n }\n};\n\nproto.getSize = function() {\n this.size = getSize( this.element );\n};\n\n/**\n * apply CSS styles to element\n * @param {Object} style\n */\nproto.css = function( style ) {\n var elemStyle = this.element.style;\n\n for ( var prop in style ) {\n // use vendor property if available\n var supportedProp = vendorProperties[ prop ] || prop;\n elemStyle[ supportedProp ] = style[ prop ];\n }\n};\n\n // measure position, and sets it\nproto.getPosition = function() {\n var style = getComputedStyle( this.element );\n var isOriginLeft = this.layout._getOption('originLeft');\n var isOriginTop = this.layout._getOption('originTop');\n var xValue = style[ isOriginLeft ? 'left' : 'right' ];\n var yValue = style[ isOriginTop ? 'top' : 'bottom' ];\n var x = parseFloat( xValue );\n var y = parseFloat( yValue );\n // convert percent to pixels\n var layoutSize = this.layout.size;\n if ( xValue.indexOf('%') != -1 ) {\n x = ( x / 100 ) * layoutSize.width;\n }\n if ( yValue.indexOf('%') != -1 ) {\n y = ( y / 100 ) * layoutSize.height;\n }\n // clean up 'auto' or other non-integer values\n x = isNaN( x ) ? 0 : x;\n y = isNaN( y ) ? 0 : y;\n // remove padding from measurement\n x -= isOriginLeft ? layoutSize.paddingLeft : layoutSize.paddingRight;\n y -= isOriginTop ? layoutSize.paddingTop : layoutSize.paddingBottom;\n\n this.position.x = x;\n this.position.y = y;\n};\n\n// set settled position, apply padding\nproto.layoutPosition = function() {\n var layoutSize = this.layout.size;\n var style = {};\n var isOriginLeft = this.layout._getOption('originLeft');\n var isOriginTop = this.layout._getOption('originTop');\n\n // x\n var xPadding = isOriginLeft ? 'paddingLeft' : 'paddingRight';\n var xProperty = isOriginLeft ? 'left' : 'right';\n var xResetProperty = isOriginLeft ? 'right' : 'left';\n\n var x = this.position.x + layoutSize[ xPadding ];\n // set in percentage or pixels\n style[ xProperty ] = this.getXValue( x );\n // reset other property\n style[ xResetProperty ] = '';\n\n // y\n var yPadding = isOriginTop ? 'paddingTop' : 'paddingBottom';\n var yProperty = isOriginTop ? 'top' : 'bottom';\n var yResetProperty = isOriginTop ? 'bottom' : 'top';\n\n var y = this.position.y + layoutSize[ yPadding ];\n // set in percentage or pixels\n style[ yProperty ] = this.getYValue( y );\n // reset other property\n style[ yResetProperty ] = '';\n\n this.css( style );\n this.emitEvent( 'layout', [ this ] );\n};\n\nproto.getXValue = function( x ) {\n var isHorizontal = this.layout._getOption('horizontal');\n return this.layout.options.percentPosition && !isHorizontal ?\n ( ( x / this.layout.size.width ) * 100 ) + '%' : x + 'px';\n};\n\nproto.getYValue = function( y ) {\n var isHorizontal = this.layout._getOption('horizontal');\n return this.layout.options.percentPosition && isHorizontal ?\n ( ( y / this.layout.size.height ) * 100 ) + '%' : y + 'px';\n};\n\nproto._transitionTo = function( x, y ) {\n this.getPosition();\n // get current x & y from top/left\n var curX = this.position.x;\n var curY = this.position.y;\n\n var didNotMove = x == this.position.x && y == this.position.y;\n\n // save end position\n this.setPosition( x, y );\n\n // if did not move and not transitioning, just go to layout\n if ( didNotMove && !this.isTransitioning ) {\n this.layoutPosition();\n return;\n }\n\n var transX = x - curX;\n var transY = y - curY;\n var transitionStyle = {};\n transitionStyle.transform = this.getTranslate( transX, transY );\n\n this.transition({\n to: transitionStyle,\n onTransitionEnd: {\n transform: this.layoutPosition\n },\n isCleaning: true\n });\n};\n\nproto.getTranslate = function( x, y ) {\n // flip cooridinates if origin on right or bottom\n var isOriginLeft = this.layout._getOption('originLeft');\n var isOriginTop = this.layout._getOption('originTop');\n x = isOriginLeft ? x : -x;\n y = isOriginTop ? y : -y;\n return 'translate3d(' + x + 'px, ' + y + 'px, 0)';\n};\n\n// non transition + transform support\nproto.goTo = function( x, y ) {\n this.setPosition( x, y );\n this.layoutPosition();\n};\n\nproto.moveTo = proto._transitionTo;\n\nproto.setPosition = function( x, y ) {\n this.position.x = parseFloat( x );\n this.position.y = parseFloat( y );\n};\n\n// ----- transition ----- //\n\n/**\n * @param {Object} style - CSS\n * @param {Function} onTransitionEnd\n */\n\n// non transition, just trigger callback\nproto._nonTransition = function( args ) {\n this.css( args.to );\n if ( args.isCleaning ) {\n this._removeStyles( args.to );\n }\n for ( var prop in args.onTransitionEnd ) {\n args.onTransitionEnd[ prop ].call( this );\n }\n};\n\n/**\n * proper transition\n * @param {Object} args - arguments\n * @param {Object} to - style to transition to\n * @param {Object} from - style to start transition from\n * @param {Boolean} isCleaning - removes transition styles after transition\n * @param {Function} onTransitionEnd - callback\n */\nproto.transition = function( args ) {\n // redirect to nonTransition if no transition duration\n if ( !parseFloat( this.layout.options.transitionDuration ) ) {\n this._nonTransition( args );\n return;\n }\n\n var _transition = this._transn;\n // keep track of onTransitionEnd callback by css property\n for ( var prop in args.onTransitionEnd ) {\n _transition.onEnd[ prop ] = args.onTransitionEnd[ prop ];\n }\n // keep track of properties that are transitioning\n for ( prop in args.to ) {\n _transition.ingProperties[ prop ] = true;\n // keep track of properties to clean up when transition is done\n if ( args.isCleaning ) {\n _transition.clean[ prop ] = true;\n }\n }\n\n // set from styles\n if ( args.from ) {\n this.css( args.from );\n // force redraw. http://blog.alexmaccaw.com/css-transitions\n var h = this.element.offsetHeight;\n // hack for JSHint to hush about unused var\n h = null;\n }\n // enable transition\n this.enableTransition( args.to );\n // set styles that are transitioning\n this.css( args.to );\n\n this.isTransitioning = true;\n\n};\n\n// dash before all cap letters, including first for\n// WebkitTransform => -webkit-transform\nfunction toDashedAll( str ) {\n return str.replace( /([A-Z])/g, function( $1 ) {\n return '-' + $1.toLowerCase();\n });\n}\n\nvar transitionProps = 'opacity,' + toDashedAll( transformProperty );\n\nproto.enableTransition = function(/* style */) {\n // HACK changing transitionProperty during a transition\n // will cause transition to jump\n if ( this.isTransitioning ) {\n return;\n }\n\n // make `transition: foo, bar, baz` from style object\n // HACK un-comment this when enableTransition can work\n // while a transition is happening\n // var transitionValues = [];\n // for ( var prop in style ) {\n // // dash-ify camelCased properties like WebkitTransition\n // prop = vendorProperties[ prop ] || prop;\n // transitionValues.push( toDashedAll( prop ) );\n // }\n // munge number to millisecond, to match stagger\n var duration = this.layout.options.transitionDuration;\n duration = typeof duration == 'number' ? duration + 'ms' : duration;\n // enable transition styles\n this.css({\n transitionProperty: transitionProps,\n transitionDuration: duration,\n transitionDelay: this.staggerDelay || 0\n });\n // listen for transition end event\n this.element.addEventListener( transitionEndEvent, this, false );\n};\n\n// ----- events ----- //\n\nproto.onwebkitTransitionEnd = function( event ) {\n this.ontransitionend( event );\n};\n\nproto.onotransitionend = function( event ) {\n this.ontransitionend( event );\n};\n\n// properties that I munge to make my life easier\nvar dashedVendorProperties = {\n '-webkit-transform': 'transform'\n};\n\nproto.ontransitionend = function( event ) {\n // disregard bubbled events from children\n if ( event.target !== this.element ) {\n return;\n }\n var _transition = this._transn;\n // get property name of transitioned property, convert to prefix-free\n var propertyName = dashedVendorProperties[ event.propertyName ] || event.propertyName;\n\n // remove property that has completed transitioning\n delete _transition.ingProperties[ propertyName ];\n // check if any properties are still transitioning\n if ( isEmptyObj( _transition.ingProperties ) ) {\n // all properties have completed transitioning\n this.disableTransition();\n }\n // clean style\n if ( propertyName in _transition.clean ) {\n // clean up style\n this.element.style[ event.propertyName ] = '';\n delete _transition.clean[ propertyName ];\n }\n // trigger onTransitionEnd callback\n if ( propertyName in _transition.onEnd ) {\n var onTransitionEnd = _transition.onEnd[ propertyName ];\n onTransitionEnd.call( this );\n delete _transition.onEnd[ propertyName ];\n }\n\n this.emitEvent( 'transitionEnd', [ this ] );\n};\n\nproto.disableTransition = function() {\n this.removeTransitionStyles();\n this.element.removeEventListener( transitionEndEvent, this, false );\n this.isTransitioning = false;\n};\n\n/**\n * removes style property from element\n * @param {Object} style\n**/\nproto._removeStyles = function( style ) {\n // clean up transition styles\n var cleanStyle = {};\n for ( var prop in style ) {\n cleanStyle[ prop ] = '';\n }\n this.css( cleanStyle );\n};\n\nvar cleanTransitionStyle = {\n transitionProperty: '',\n transitionDuration: '',\n transitionDelay: ''\n};\n\nproto.removeTransitionStyles = function() {\n // remove transition\n this.css( cleanTransitionStyle );\n};\n\n// ----- stagger ----- //\n\nproto.stagger = function( delay ) {\n delay = isNaN( delay ) ? 0 : delay;\n this.staggerDelay = delay + 'ms';\n};\n\n// ----- show/hide/remove ----- //\n\n// remove element from DOM\nproto.removeElem = function() {\n this.element.parentNode.removeChild( this.element );\n // remove display: none\n this.css({ display: '' });\n this.emitEvent( 'remove', [ this ] );\n};\n\nproto.remove = function() {\n // just remove element if no transition support or no transition\n if ( !transitionProperty || !parseFloat( this.layout.options.transitionDuration ) ) {\n this.removeElem();\n return;\n }\n\n // start transition\n this.once( 'transitionEnd', function() {\n this.removeElem();\n });\n this.hide();\n};\n\nproto.reveal = function() {\n delete this.isHidden;\n // remove display: none\n this.css({ display: '' });\n\n var options = this.layout.options;\n\n var onTransitionEnd = {};\n var transitionEndProperty = this.getHideRevealTransitionEndProperty('visibleStyle');\n onTransitionEnd[ transitionEndProperty ] = this.onRevealTransitionEnd;\n\n this.transition({\n from: options.hiddenStyle,\n to: options.visibleStyle,\n isCleaning: true,\n onTransitionEnd: onTransitionEnd\n });\n};\n\nproto.onRevealTransitionEnd = function() {\n // check if still visible\n // during transition, item may have been hidden\n if ( !this.isHidden ) {\n this.emitEvent('reveal');\n }\n};\n\n/**\n * get style property use for hide/reveal transition end\n * @param {String} styleProperty - hiddenStyle/visibleStyle\n * @returns {String}\n */\nproto.getHideRevealTransitionEndProperty = function( styleProperty ) {\n var optionStyle = this.layout.options[ styleProperty ];\n // use opacity\n if ( optionStyle.opacity ) {\n return 'opacity';\n }\n // get first property\n for ( var prop in optionStyle ) {\n return prop;\n }\n};\n\nproto.hide = function() {\n // set flag\n this.isHidden = true;\n // remove display: none\n this.css({ display: '' });\n\n var options = this.layout.options;\n\n var onTransitionEnd = {};\n var transitionEndProperty = this.getHideRevealTransitionEndProperty('hiddenStyle');\n onTransitionEnd[ transitionEndProperty ] = this.onHideTransitionEnd;\n\n this.transition({\n from: options.visibleStyle,\n to: options.hiddenStyle,\n // keep hidden stuff hidden\n isCleaning: true,\n onTransitionEnd: onTransitionEnd\n });\n};\n\nproto.onHideTransitionEnd = function() {\n // check if still hidden\n // during transition, item may have been un-hidden\n if ( this.isHidden ) {\n this.css({ display: 'none' });\n this.emitEvent('hide');\n }\n};\n\nproto.destroy = function() {\n this.css({\n position: '',\n left: '',\n right: '',\n top: '',\n bottom: '',\n transition: '',\n transform: ''\n });\n};\n\nreturn Item;\n\n}));\n", "/*!\n * Outlayer v2.1.1\n * the brains and guts of a layout library\n * MIT license\n */\n\n( function( window, factory ) {\n 'use strict';\n // universal module definition\n /* jshint strict: false */ /* globals define, module, require */\n if ( typeof define == 'function' && define.amd ) {\n // AMD - RequireJS\n define( [\n 'ev-emitter/ev-emitter',\n 'get-size/get-size',\n 'fizzy-ui-utils/utils',\n './item'\n ],\n function( EvEmitter, getSize, utils, Item ) {\n return factory( window, EvEmitter, getSize, utils, Item);\n }\n );\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS - Browserify, Webpack\n module.exports = factory(\n window,\n require('ev-emitter'),\n require('get-size'),\n require('fizzy-ui-utils'),\n require('./item')\n );\n } else {\n // browser global\n window.Outlayer = factory(\n window,\n window.EvEmitter,\n window.getSize,\n window.fizzyUIUtils,\n window.Outlayer.Item\n );\n }\n\n}( window, function factory( window, EvEmitter, getSize, utils, Item ) {\n'use strict';\n\n// ----- vars ----- //\n\nvar console = window.console;\nvar jQuery = window.jQuery;\nvar noop = function() {};\n\n// -------------------------- Outlayer -------------------------- //\n\n// globally unique identifiers\nvar GUID = 0;\n// internal store of all Outlayer intances\nvar instances = {};\n\n\n/**\n * @param {Element, String} element\n * @param {Object} options\n * @constructor\n */\nfunction Outlayer( element, options ) {\n var queryElement = utils.getQueryElement( element );\n if ( !queryElement ) {\n if ( console ) {\n console.error( 'Bad element for ' + this.constructor.namespace +\n ': ' + ( queryElement || element ) );\n }\n return;\n }\n this.element = queryElement;\n // add jQuery\n if ( jQuery ) {\n this.$element = jQuery( this.element );\n }\n\n // options\n this.options = utils.extend( {}, this.constructor.defaults );\n this.option( options );\n\n // add id for Outlayer.getFromElement\n var id = ++GUID;\n this.element.outlayerGUID = id; // expando\n instances[ id ] = this; // associate via id\n\n // kick it off\n this._create();\n\n var isInitLayout = this._getOption('initLayout');\n if ( isInitLayout ) {\n this.layout();\n }\n}\n\n// settings are for internal use only\nOutlayer.namespace = 'outlayer';\nOutlayer.Item = Item;\n\n// default options\nOutlayer.defaults = {\n containerStyle: {\n position: 'relative'\n },\n initLayout: true,\n originLeft: true,\n originTop: true,\n resize: true,\n resizeContainer: true,\n // item options\n transitionDuration: '0.4s',\n hiddenStyle: {\n opacity: 0,\n transform: 'scale(0.001)'\n },\n visibleStyle: {\n opacity: 1,\n transform: 'scale(1)'\n }\n};\n\nvar proto = Outlayer.prototype;\n// inherit EvEmitter\nutils.extend( proto, EvEmitter.prototype );\n\n/**\n * set options\n * @param {Object} opts\n */\nproto.option = function( opts ) {\n utils.extend( this.options, opts );\n};\n\n/**\n * get backwards compatible option value, check old name\n */\nproto._getOption = function( option ) {\n var oldOption = this.constructor.compatOptions[ option ];\n return oldOption && this.options[ oldOption ] !== undefined ?\n this.options[ oldOption ] : this.options[ option ];\n};\n\nOutlayer.compatOptions = {\n // currentName: oldName\n initLayout: 'isInitLayout',\n horizontal: 'isHorizontal',\n layoutInstant: 'isLayoutInstant',\n originLeft: 'isOriginLeft',\n originTop: 'isOriginTop',\n resize: 'isResizeBound',\n resizeContainer: 'isResizingContainer'\n};\n\nproto._create = function() {\n // get items from children\n this.reloadItems();\n // elements that affect layout, but are not laid out\n this.stamps = [];\n this.stamp( this.options.stamp );\n // set container style\n utils.extend( this.element.style, this.options.containerStyle );\n\n // bind resize method\n var canBindResize = this._getOption('resize');\n if ( canBindResize ) {\n this.bindResize();\n }\n};\n\n// goes through all children again and gets bricks in proper order\nproto.reloadItems = function() {\n // collection of item elements\n this.items = this._itemize( this.element.children );\n};\n\n\n/**\n * turn elements into Outlayer.Items to be used in layout\n * @param {Array or NodeList or HTMLElement} elems\n * @returns {Array} items - collection of new Outlayer Items\n */\nproto._itemize = function( elems ) {\n\n var itemElems = this._filterFindItemElements( elems );\n var Item = this.constructor.Item;\n\n // create new Outlayer Items for collection\n var items = [];\n for ( var i=0; i < itemElems.length; i++ ) {\n var elem = itemElems[i];\n var item = new Item( elem, this );\n items.push( item );\n }\n\n return items;\n};\n\n/**\n * get item elements to be used in layout\n * @param {Array or NodeList or HTMLElement} elems\n * @returns {Array} items - item elements\n */\nproto._filterFindItemElements = function( elems ) {\n return utils.filterFindElements( elems, this.options.itemSelector );\n};\n\n/**\n * getter method for getting item elements\n * @returns {Array} elems - collection of item elements\n */\nproto.getItemElements = function() {\n return this.items.map( function( item ) {\n return item.element;\n });\n};\n\n// ----- init & layout ----- //\n\n/**\n * lays out all items\n */\nproto.layout = function() {\n this._resetLayout();\n this._manageStamps();\n\n // don't animate first layout\n var layoutInstant = this._getOption('layoutInstant');\n var isInstant = layoutInstant !== undefined ?\n layoutInstant : !this._isLayoutInited;\n this.layoutItems( this.items, isInstant );\n\n // flag for initalized\n this._isLayoutInited = true;\n};\n\n// _init is alias for layout\nproto._init = proto.layout;\n\n/**\n * logic before any new layout\n */\nproto._resetLayout = function() {\n this.getSize();\n};\n\n\nproto.getSize = function() {\n this.size = getSize( this.element );\n};\n\n/**\n * get measurement from option, for columnWidth, rowHeight, gutter\n * if option is String -> get element from selector string, & get size of element\n * if option is Element -> get size of element\n * else use option as a number\n *\n * @param {String} measurement\n * @param {String} size - width or height\n * @private\n */\nproto._getMeasurement = function( measurement, size ) {\n var option = this.options[ measurement ];\n var elem;\n if ( !option ) {\n // default to 0\n this[ measurement ] = 0;\n } else {\n // use option as an element\n if ( typeof option == 'string' ) {\n elem = this.element.querySelector( option );\n } else if ( option instanceof HTMLElement ) {\n elem = option;\n }\n // use size of element, if element\n this[ measurement ] = elem ? getSize( elem )[ size ] : option;\n }\n};\n\n/**\n * layout a collection of item elements\n * @api public\n */\nproto.layoutItems = function( items, isInstant ) {\n items = this._getItemsForLayout( items );\n\n this._layoutItems( items, isInstant );\n\n this._postLayout();\n};\n\n/**\n * get the items to be laid out\n * you may want to skip over some items\n * @param {Array} items\n * @returns {Array} items\n */\nproto._getItemsForLayout = function( items ) {\n return items.filter( function( item ) {\n return !item.isIgnored;\n });\n};\n\n/**\n * layout items\n * @param {Array} items\n * @param {Boolean} isInstant\n */\nproto._layoutItems = function( items, isInstant ) {\n this._emitCompleteOnItems( 'layout', items );\n\n if ( !items || !items.length ) {\n // no items, emit event with empty array\n return;\n }\n\n var queue = [];\n\n items.forEach( function( item ) {\n // get x/y object from method\n var position = this._getItemLayoutPosition( item );\n // enqueue\n position.item = item;\n position.isInstant = isInstant || item.isLayoutInstant;\n queue.push( position );\n }, this );\n\n this._processLayoutQueue( queue );\n};\n\n/**\n * get item layout position\n * @param {Outlayer.Item} item\n * @returns {Object} x and y position\n */\nproto._getItemLayoutPosition = function( /* item */ ) {\n return {\n x: 0,\n y: 0\n };\n};\n\n/**\n * iterate over array and position each item\n * Reason being - separating this logic prevents 'layout invalidation'\n * thx @paul_irish\n * @param {Array} queue\n */\nproto._processLayoutQueue = function( queue ) {\n this.updateStagger();\n queue.forEach( function( obj, i ) {\n this._positionItem( obj.item, obj.x, obj.y, obj.isInstant, i );\n }, this );\n};\n\n// set stagger from option in milliseconds number\nproto.updateStagger = function() {\n var stagger = this.options.stagger;\n if ( stagger === null || stagger === undefined ) {\n this.stagger = 0;\n return;\n }\n this.stagger = getMilliseconds( stagger );\n return this.stagger;\n};\n\n/**\n * Sets position of item in DOM\n * @param {Outlayer.Item} item\n * @param {Number} x - horizontal position\n * @param {Number} y - vertical position\n * @param {Boolean} isInstant - disables transitions\n */\nproto._positionItem = function( item, x, y, isInstant, i ) {\n if ( isInstant ) {\n // if not transition, just set CSS\n item.goTo( x, y );\n } else {\n item.stagger( i * this.stagger );\n item.moveTo( x, y );\n }\n};\n\n/**\n * Any logic you want to do after each layout,\n * i.e. size the container\n */\nproto._postLayout = function() {\n this.resizeContainer();\n};\n\nproto.resizeContainer = function() {\n var isResizingContainer = this._getOption('resizeContainer');\n if ( !isResizingContainer ) {\n return;\n }\n var size = this._getContainerSize();\n if ( size ) {\n this._setContainerMeasure( size.width, true );\n this._setContainerMeasure( size.height, false );\n }\n};\n\n/**\n * Sets width or height of container if returned\n * @returns {Object} size\n * @param {Number} width\n * @param {Number} height\n */\nproto._getContainerSize = noop;\n\n/**\n * @param {Number} measure - size of width or height\n * @param {Boolean} isWidth\n */\nproto._setContainerMeasure = function( measure, isWidth ) {\n if ( measure === undefined ) {\n return;\n }\n\n var elemSize = this.size;\n // add padding and border width if border box\n if ( elemSize.isBorderBox ) {\n measure += isWidth ? elemSize.paddingLeft + elemSize.paddingRight +\n elemSize.borderLeftWidth + elemSize.borderRightWidth :\n elemSize.paddingBottom + elemSize.paddingTop +\n elemSize.borderTopWidth + elemSize.borderBottomWidth;\n }\n\n measure = Math.max( measure, 0 );\n this.element.style[ isWidth ? 'width' : 'height' ] = measure + 'px';\n};\n\n/**\n * emit eventComplete on a collection of items events\n * @param {String} eventName\n * @param {Array} items - Outlayer.Items\n */\nproto._emitCompleteOnItems = function( eventName, items ) {\n var _this = this;\n function onComplete() {\n _this.dispatchEvent( eventName + 'Complete', null, [ items ] );\n }\n\n var count = items.length;\n if ( !items || !count ) {\n onComplete();\n return;\n }\n\n var doneCount = 0;\n function tick() {\n doneCount++;\n if ( doneCount == count ) {\n onComplete();\n }\n }\n\n // bind callback\n items.forEach( function( item ) {\n item.once( eventName, tick );\n });\n};\n\n/**\n * emits events via EvEmitter and jQuery events\n * @param {String} type - name of event\n * @param {Event} event - original event\n * @param {Array} args - extra arguments\n */\nproto.dispatchEvent = function( type, event, args ) {\n // add original event to arguments\n var emitArgs = event ? [ event ].concat( args ) : args;\n this.emitEvent( type, emitArgs );\n\n if ( jQuery ) {\n // set this.$element\n this.$element = this.$element || jQuery( this.element );\n if ( event ) {\n // create jQuery event\n var $event = jQuery.Event( event );\n $event.type = type;\n this.$element.trigger( $event, args );\n } else {\n // just trigger with type if no event available\n this.$element.trigger( type, args );\n }\n }\n};\n\n// -------------------------- ignore & stamps -------------------------- //\n\n\n/**\n * keep item in collection, but do not lay it out\n * ignored items do not get skipped in layout\n * @param {Element} elem\n */\nproto.ignore = function( elem ) {\n var item = this.getItem( elem );\n if ( item ) {\n item.isIgnored = true;\n }\n};\n\n/**\n * return item to layout collection\n * @param {Element} elem\n */\nproto.unignore = function( elem ) {\n var item = this.getItem( elem );\n if ( item ) {\n delete item.isIgnored;\n }\n};\n\n/**\n * adds elements to stamps\n * @param {NodeList, Array, Element, or String} elems\n */\nproto.stamp = function( elems ) {\n elems = this._find( elems );\n if ( !elems ) {\n return;\n }\n\n this.stamps = this.stamps.concat( elems );\n // ignore\n elems.forEach( this.ignore, this );\n};\n\n/**\n * removes elements to stamps\n * @param {NodeList, Array, or Element} elems\n */\nproto.unstamp = function( elems ) {\n elems = this._find( elems );\n if ( !elems ){\n return;\n }\n\n elems.forEach( function( elem ) {\n // filter out removed stamp elements\n utils.removeFrom( this.stamps, elem );\n this.unignore( elem );\n }, this );\n};\n\n/**\n * finds child elements\n * @param {NodeList, Array, Element, or String} elems\n * @returns {Array} elems\n */\nproto._find = function( elems ) {\n if ( !elems ) {\n return;\n }\n // if string, use argument as selector string\n if ( typeof elems == 'string' ) {\n elems = this.element.querySelectorAll( elems );\n }\n elems = utils.makeArray( elems );\n return elems;\n};\n\nproto._manageStamps = function() {\n if ( !this.stamps || !this.stamps.length ) {\n return;\n }\n\n this._getBoundingRect();\n\n this.stamps.forEach( this._manageStamp, this );\n};\n\n// update boundingLeft / Top\nproto._getBoundingRect = function() {\n // get bounding rect for container element\n var boundingRect = this.element.getBoundingClientRect();\n var size = this.size;\n this._boundingRect = {\n left: boundingRect.left + size.paddingLeft + size.borderLeftWidth,\n top: boundingRect.top + size.paddingTop + size.borderTopWidth,\n right: boundingRect.right - ( size.paddingRight + size.borderRightWidth ),\n bottom: boundingRect.bottom - ( size.paddingBottom + size.borderBottomWidth )\n };\n};\n\n/**\n * @param {Element} stamp\n**/\nproto._manageStamp = noop;\n\n/**\n * get x/y position of element relative to container element\n * @param {Element} elem\n * @returns {Object} offset - has left, top, right, bottom\n */\nproto._getElementOffset = function( elem ) {\n var boundingRect = elem.getBoundingClientRect();\n var thisRect = this._boundingRect;\n var size = getSize( elem );\n var offset = {\n left: boundingRect.left - thisRect.left - size.marginLeft,\n top: boundingRect.top - thisRect.top - size.marginTop,\n right: thisRect.right - boundingRect.right - size.marginRight,\n bottom: thisRect.bottom - boundingRect.bottom - size.marginBottom\n };\n return offset;\n};\n\n// -------------------------- resize -------------------------- //\n\n// enable event handlers for listeners\n// i.e. resize -> onresize\nproto.handleEvent = utils.handleEvent;\n\n/**\n * Bind layout to window resizing\n */\nproto.bindResize = function() {\n window.addEventListener( 'resize', this );\n this.isResizeBound = true;\n};\n\n/**\n * Unbind layout to window resizing\n */\nproto.unbindResize = function() {\n window.removeEventListener( 'resize', this );\n this.isResizeBound = false;\n};\n\nproto.onresize = function() {\n this.resize();\n};\n\nutils.debounceMethod( Outlayer, 'onresize', 100 );\n\nproto.resize = function() {\n // don't trigger if size did not change\n // or if resize was unbound. See #9\n if ( !this.isResizeBound || !this.needsResizeLayout() ) {\n return;\n }\n\n this.layout();\n};\n\n/**\n * check if layout is needed post layout\n * @returns Boolean\n */\nproto.needsResizeLayout = function() {\n var size = getSize( this.element );\n // check that this.size and size are there\n // IE8 triggers resize on body size change, so they might not be\n var hasSizes = this.size && size;\n return hasSizes && size.innerWidth !== this.size.innerWidth;\n};\n\n// -------------------------- methods -------------------------- //\n\n/**\n * add items to Outlayer instance\n * @param {Array or NodeList or Element} elems\n * @returns {Array} items - Outlayer.Items\n**/\nproto.addItems = function( elems ) {\n var items = this._itemize( elems );\n // add items to collection\n if ( items.length ) {\n this.items = this.items.concat( items );\n }\n return items;\n};\n\n/**\n * Layout newly-appended item elements\n * @param {Array or NodeList or Element} elems\n */\nproto.appended = function( elems ) {\n var items = this.addItems( elems );\n if ( !items.length ) {\n return;\n }\n // layout and reveal just the new items\n this.layoutItems( items, true );\n this.reveal( items );\n};\n\n/**\n * Layout prepended elements\n * @param {Array or NodeList or Element} elems\n */\nproto.prepended = function( elems ) {\n var items = this._itemize( elems );\n if ( !items.length ) {\n return;\n }\n // add items to beginning of collection\n var previousItems = this.items.slice(0);\n this.items = items.concat( previousItems );\n // start new layout\n this._resetLayout();\n this._manageStamps();\n // layout new stuff without transition\n this.layoutItems( items, true );\n this.reveal( items );\n // layout previous items\n this.layoutItems( previousItems );\n};\n\n/**\n * reveal a collection of items\n * @param {Array of Outlayer.Items} items\n */\nproto.reveal = function( items ) {\n this._emitCompleteOnItems( 'reveal', items );\n if ( !items || !items.length ) {\n return;\n }\n var stagger = this.updateStagger();\n items.forEach( function( item, i ) {\n item.stagger( i * stagger );\n item.reveal();\n });\n};\n\n/**\n * hide a collection of items\n * @param {Array of Outlayer.Items} items\n */\nproto.hide = function( items ) {\n this._emitCompleteOnItems( 'hide', items );\n if ( !items || !items.length ) {\n return;\n }\n var stagger = this.updateStagger();\n items.forEach( function( item, i ) {\n item.stagger( i * stagger );\n item.hide();\n });\n};\n\n/**\n * reveal item elements\n * @param {Array}, {Element}, {NodeList} items\n */\nproto.revealItemElements = function( elems ) {\n var items = this.getItems( elems );\n this.reveal( items );\n};\n\n/**\n * hide item elements\n * @param {Array}, {Element}, {NodeList} items\n */\nproto.hideItemElements = function( elems ) {\n var items = this.getItems( elems );\n this.hide( items );\n};\n\n/**\n * get Outlayer.Item, given an Element\n * @param {Element} elem\n * @param {Function} callback\n * @returns {Outlayer.Item} item\n */\nproto.getItem = function( elem ) {\n // loop through items to get the one that matches\n for ( var i=0; i < this.items.length; i++ ) {\n var item = this.items[i];\n if ( item.element == elem ) {\n // return item\n return item;\n }\n }\n};\n\n/**\n * get collection of Outlayer.Items, given Elements\n * @param {Array} elems\n * @returns {Array} items - Outlayer.Items\n */\nproto.getItems = function( elems ) {\n elems = utils.makeArray( elems );\n var items = [];\n elems.forEach( function( elem ) {\n var item = this.getItem( elem );\n if ( item ) {\n items.push( item );\n }\n }, this );\n\n return items;\n};\n\n/**\n * remove element(s) from instance and DOM\n * @param {Array or NodeList or Element} elems\n */\nproto.remove = function( elems ) {\n var removeItems = this.getItems( elems );\n\n this._emitCompleteOnItems( 'remove', removeItems );\n\n // bail if no items to remove\n if ( !removeItems || !removeItems.length ) {\n return;\n }\n\n removeItems.forEach( function( item ) {\n item.remove();\n // remove item from collection\n utils.removeFrom( this.items, item );\n }, this );\n};\n\n// ----- destroy ----- //\n\n// remove and disable Outlayer instance\nproto.destroy = function() {\n // clean up dynamic styles\n var style = this.element.style;\n style.height = '';\n style.position = '';\n style.width = '';\n // destroy items\n this.items.forEach( function( item ) {\n item.destroy();\n });\n\n this.unbindResize();\n\n var id = this.element.outlayerGUID;\n delete instances[ id ]; // remove reference to instance by id\n delete this.element.outlayerGUID;\n // remove data for jQuery\n if ( jQuery ) {\n jQuery.removeData( this.element, this.constructor.namespace );\n }\n\n};\n\n// -------------------------- data -------------------------- //\n\n/**\n * get Outlayer instance from element\n * @param {Element} elem\n * @returns {Outlayer}\n */\nOutlayer.data = function( elem ) {\n elem = utils.getQueryElement( elem );\n var id = elem && elem.outlayerGUID;\n return id && instances[ id ];\n};\n\n\n// -------------------------- create Outlayer class -------------------------- //\n\n/**\n * create a layout class\n * @param {String} namespace\n */\nOutlayer.create = function( namespace, options ) {\n // sub-class Outlayer\n var Layout = subclass( Outlayer );\n // apply new options and compatOptions\n Layout.defaults = utils.extend( {}, Outlayer.defaults );\n utils.extend( Layout.defaults, options );\n Layout.compatOptions = utils.extend( {}, Outlayer.compatOptions );\n\n Layout.namespace = namespace;\n\n Layout.data = Outlayer.data;\n\n // sub-class Item\n Layout.Item = subclass( Item );\n\n // -------------------------- declarative -------------------------- //\n\n utils.htmlInit( Layout, namespace );\n\n // -------------------------- jQuery bridge -------------------------- //\n\n // make into jQuery plugin\n if ( jQuery && jQuery.bridget ) {\n jQuery.bridget( namespace, Layout );\n }\n\n return Layout;\n};\n\nfunction subclass( Parent ) {\n function SubClass() {\n Parent.apply( this, arguments );\n }\n\n SubClass.prototype = Object.create( Parent.prototype );\n SubClass.prototype.constructor = SubClass;\n\n return SubClass;\n}\n\n// ----- helpers ----- //\n\n// how many milliseconds are in each unit\nvar msUnits = {\n ms: 1,\n s: 1000\n};\n\n// munge time-like parameter into millisecond number\n// '0.4s' -> 40\nfunction getMilliseconds( time ) {\n if ( typeof time == 'number' ) {\n return time;\n }\n var matches = time.match( /(^\\d*\\.?\\d*)(\\w*)/ );\n var num = matches && matches[1];\n var unit = matches && matches[2];\n if ( !num.length ) {\n return 0;\n }\n num = parseFloat( num );\n var mult = msUnits[ unit ] || 1;\n return num * mult;\n}\n\n// ----- fin ----- //\n\n// back in global\nOutlayer.Item = Item;\n\nreturn Outlayer;\n\n}));\n", "/*!\n * Masonry v4.2.2\n * Cascading grid layout library\n * https://masonry.desandro.com\n * MIT License\n * by David DeSandro\n */\n\n( function( window, factory ) {\n // universal module definition\n /* jshint strict: false */ /*globals define, module, require */\n if ( typeof define == 'function' && define.amd ) {\n // AMD\n define( [\n 'outlayer/outlayer',\n 'get-size/get-size'\n ],\n factory );\n } else if ( typeof module == 'object' && module.exports ) {\n // CommonJS\n module.exports = factory(\n require('outlayer'),\n require('get-size')\n );\n } else {\n // browser global\n window.Masonry = factory(\n window.Outlayer,\n window.getSize\n );\n }\n\n}( window, function factory( Outlayer, getSize ) {\n\n'use strict';\n\n// -------------------------- masonryDefinition -------------------------- //\n\n // create an Outlayer layout class\n var Masonry = Outlayer.create('masonry');\n // isFitWidth -> fitWidth\n Masonry.compatOptions.fitWidth = 'isFitWidth';\n\n var proto = Masonry.prototype;\n\n proto._resetLayout = function() {\n this.getSize();\n this._getMeasurement( 'columnWidth', 'outerWidth' );\n this._getMeasurement( 'gutter', 'outerWidth' );\n this.measureColumns();\n\n // reset column Y\n this.colYs = [];\n for ( var i=0; i < this.cols; i++ ) {\n this.colYs.push( 0 );\n }\n\n this.maxY = 0;\n this.horizontalColIndex = 0;\n };\n\n proto.measureColumns = function() {\n this.getContainerWidth();\n // if columnWidth is 0, default to outerWidth of first item\n if ( !this.columnWidth ) {\n var firstItem = this.items[0];\n var firstItemElem = firstItem && firstItem.element;\n // columnWidth fall back to item of first element\n this.columnWidth = firstItemElem && getSize( firstItemElem ).outerWidth ||\n // if first elem has no width, default to size of container\n this.containerWidth;\n }\n\n var columnWidth = this.columnWidth += this.gutter;\n\n // calculate columns\n var containerWidth = this.containerWidth + this.gutter;\n var cols = containerWidth / columnWidth;\n // fix rounding errors, typically with gutters\n var excess = columnWidth - containerWidth % columnWidth;\n // if overshoot is less than a pixel, round up, otherwise floor it\n var mathMethod = excess && excess < 1 ? 'round' : 'floor';\n cols = Math[ mathMethod ]( cols );\n this.cols = Math.max( cols, 1 );\n };\n\n proto.getContainerWidth = function() {\n // container is parent if fit width\n var isFitWidth = this._getOption('fitWidth');\n var container = isFitWidth ? this.element.parentNode : this.element;\n // check that this.size and size are there\n // IE8 triggers resize on body size change, so they might not be\n var size = getSize( container );\n this.containerWidth = size && size.innerWidth;\n };\n\n proto._getItemLayoutPosition = function( item ) {\n item.getSize();\n // how many columns does this brick span\n var remainder = item.size.outerWidth % this.columnWidth;\n var mathMethod = remainder && remainder < 1 ? 'round' : 'ceil';\n // round if off by 1 pixel, otherwise use ceil\n var colSpan = Math[ mathMethod ]( item.size.outerWidth / this.columnWidth );\n colSpan = Math.min( colSpan, this.cols );\n // use horizontal or top column position\n var colPosMethod = this.options.horizontalOrder ?\n '_getHorizontalColPosition' : '_getTopColPosition';\n var colPosition = this[ colPosMethod ]( colSpan, item );\n // position the brick\n var position = {\n x: this.columnWidth * colPosition.col,\n y: colPosition.y\n };\n // apply setHeight to necessary columns\n var setHeight = colPosition.y + item.size.outerHeight;\n var setMax = colSpan + colPosition.col;\n for ( var i = colPosition.col; i < setMax; i++ ) {\n this.colYs[i] = setHeight;\n }\n\n return position;\n };\n\n proto._getTopColPosition = function( colSpan ) {\n var colGroup = this._getTopColGroup( colSpan );\n // get the minimum Y value from the columns\n var minimumY = Math.min.apply( Math, colGroup );\n\n return {\n col: colGroup.indexOf( minimumY ),\n y: minimumY,\n };\n };\n\n /**\n * @param {Number} colSpan - number of columns the element spans\n * @returns {Array} colGroup\n */\n proto._getTopColGroup = function( colSpan ) {\n if ( colSpan < 2 ) {\n // if brick spans only one column, use all the column Ys\n return this.colYs;\n }\n\n var colGroup = [];\n // how many different places could this brick fit horizontally\n var groupCount = this.cols + 1 - colSpan;\n // for each group potential horizontal position\n for ( var i = 0; i < groupCount; i++ ) {\n colGroup[i] = this._getColGroupY( i, colSpan );\n }\n return colGroup;\n };\n\n proto._getColGroupY = function( col, colSpan ) {\n if ( colSpan < 2 ) {\n return this.colYs[ col ];\n }\n // make an array of colY values for that one group\n var groupColYs = this.colYs.slice( col, col + colSpan );\n // and get the max value of the array\n return Math.max.apply( Math, groupColYs );\n };\n\n // get column position based on horizontal index. #873\n proto._getHorizontalColPosition = function( colSpan, item ) {\n var col = this.horizontalColIndex % this.cols;\n var isOver = colSpan > 1 && col + colSpan > this.cols;\n // shift to next row if item can't fit on current row\n col = isOver ? 0 : col;\n // don't let zero-size items take up space\n var hasSize = item.size.outerWidth && item.size.outerHeight;\n this.horizontalColIndex = hasSize ? col + colSpan : this.horizontalColIndex;\n\n return {\n col: col,\n y: this._getColGroupY( col, colSpan ),\n };\n };\n\n proto._manageStamp = function( stamp ) {\n var stampSize = getSize( stamp );\n var offset = this._getElementOffset( stamp );\n // get the columns that this stamp affects\n var isOriginLeft = this._getOption('originLeft');\n var firstX = isOriginLeft ? offset.left : offset.right;\n var lastX = firstX + stampSize.outerWidth;\n var firstCol = Math.floor( firstX / this.columnWidth );\n firstCol = Math.max( 0, firstCol );\n var lastCol = Math.floor( lastX / this.columnWidth );\n // lastCol should not go over if multiple of columnWidth #425\n lastCol -= lastX % this.columnWidth ? 0 : 1;\n lastCol = Math.min( this.cols - 1, lastCol );\n // set colYs to bottom of the stamp\n\n var isOriginTop = this._getOption('originTop');\n var stampMaxY = ( isOriginTop ? offset.top : offset.bottom ) +\n stampSize.outerHeight;\n for ( var i = firstCol; i <= lastCol; i++ ) {\n this.colYs[i] = Math.max( stampMaxY, this.colYs[i] );\n }\n };\n\n proto._getContainerSize = function() {\n this.maxY = Math.max.apply( Math, this.colYs );\n var size = {\n height: this.maxY\n };\n\n if ( this._getOption('fitWidth') ) {\n size.width = this._getContainerFitWidth();\n }\n\n return size;\n };\n\n proto._getContainerFitWidth = function() {\n var unusedCols = 0;\n // count unused columns\n var i = this.cols;\n while ( --i ) {\n if ( this.colYs[i] !== 0 ) {\n break;\n }\n unusedCols++;\n }\n // fit container to columns that have been used\n return ( this.cols - unusedCols ) * this.columnWidth - this.gutter;\n };\n\n proto.needsResizeLayout = function() {\n var previousWidth = this.containerWidth;\n this.getContainerWidth();\n return previousWidth != this.containerWidth;\n };\n\n return Masonry;\n\n}));\n", "/**\n * MicroEvent - to make any js object an event emitter\n *\n * - pure javascript - server compatible, browser compatible\n * - dont rely on the browser doms\n * - super simple - you get it immediatly, no mistery, no magic involved\n *\n * @author Jerome Etienne (https://github.com/jeromeetienne)\n */\n\ntype TCallback = (...args:any) => any;\n\n/**\n * Execute callback for each event in space separated list of event names\n *\n */\nfunction forEvents(events:string,callback:(event:string)=>any){\n\tevents.split(/\\s+/).forEach((event) =>{\n\t\tcallback(event);\n\t});\n}\n\nexport default class MicroEvent{\n\n\tpublic _events: {[key:string]:TCallback[]};\n\n\tconstructor(){\n\t\tthis._events = {};\n\t}\n\n\ton(events:string, fct:TCallback){\n\t\tforEvents(events,(event) => {\n\t\t\tconst event_array = this._events[event] || [];\n\t\t\tevent_array.push(fct);\n\t\t\tthis._events[event] = event_array;\n\t\t});\n\t}\n\n\toff(events:string, fct:TCallback){\n\t\tvar n = arguments.length;\n\t\tif( n === 0 ){\n\t\t\tthis._events = {};\n\t\t\treturn;\n\t\t}\n\n\t\tforEvents(events,(event) => {\n\n\t\t\tif (n === 1){\n\t\t\t\tdelete this._events[event];\n\t\t\t\treturn\n\t\t\t}\n\n\t\t\tconst event_array = this._events[event];\n\t\t\tif( event_array === undefined ) return;\n\n\t\t\tevent_array.splice(event_array.indexOf(fct), 1);\n\t\t\tthis._events[event] = event_array;\n\t\t});\n\t}\n\n\ttrigger(events:string, ...args:any){\n\t\tvar self = this;\n\n\t\tforEvents(events,(event) => {\n\t\t\tconst event_array = self._events[event];\n\t\t\tif( event_array === undefined ) return;\n\t\t\tevent_array.forEach(fct => {\n\t\t\t\tfct.apply(self, args );\n\t\t\t});\n\n\t\t});\n\t}\n};\n", "/**\n * microplugin.js\n * Copyright (c) 2013 Brian Reavis & contributors\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\"); you may not use this\n * file except in compliance with the License. You may obtain a copy of the License at:\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF\n * ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n *\n * @author Brian Reavis \n */\n\ntype TSettings = {\n\t[key:string]:any\n}\n\ntype TPlugins = {\n\tnames: string[],\n\tsettings: TSettings,\n\trequested: {[key:string]:boolean},\n\tloaded: {[key:string]:any}\n};\n\nexport type TPluginItem = {name:string,options:{}};\nexport type TPluginHash = {[key:string]:{}};\n\n\n\n\nexport default function MicroPlugin(Interface: any ){\n\n\tInterface.plugins = {};\n\n\treturn class extends Interface{\n\n\t\tpublic plugins:TPlugins = {\n\t\t\tnames : [],\n\t\t\tsettings : {},\n\t\t\trequested : {},\n\t\t\tloaded : {}\n\t\t};\n\n\t\t/**\n\t\t * Registers a plugin.\n\t\t *\n\t\t * @param {function} fn\n\t\t */\n\t\tstatic define(name:string, fn:(this:any,settings:TSettings)=>any){\n\t\t\tInterface.plugins[name] = {\n\t\t\t\t'name' : name,\n\t\t\t\t'fn' : fn\n\t\t\t};\n\t\t}\n\n\n\t\t/**\n\t\t * Initializes the listed plugins (with options).\n\t\t * Acceptable formats:\n\t\t *\n\t\t * List (without options):\n\t\t * ['a', 'b', 'c']\n\t\t *\n\t\t * List (with options):\n\t\t * [{'name': 'a', options: {}}, {'name': 'b', options: {}}]\n\t\t *\n\t\t * Hash (with options):\n\t\t * {'a': { ... }, 'b': { ... }, 'c': { ... }}\n\t\t *\n\t\t * @param {array|object} plugins\n\t\t */\n\t\tinitializePlugins(plugins:string[]|TPluginItem[]|TPluginHash) {\n\t\t\tvar key, name;\n\t\t\tconst self = this;\n\t\t\tconst queue:string[] = [];\n\n\t\t\tif (Array.isArray(plugins)) {\n\t\t\t\tplugins.forEach((plugin:string|TPluginItem)=>{\n\t\t\t\t\tif (typeof plugin === 'string') {\n\t\t\t\t\t\tqueue.push(plugin);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tself.plugins.settings[plugin.name] = plugin.options;\n\t\t\t\t\t\tqueue.push(plugin.name);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t} else if (plugins) {\n\t\t\t\tfor (key in plugins) {\n\t\t\t\t\tif (plugins.hasOwnProperty(key)) {\n\t\t\t\t\t\tself.plugins.settings[key] = plugins[key];\n\t\t\t\t\t\tqueue.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\twhile( name = queue.shift() ){\n\t\t\t\tself.require(name);\n\t\t\t}\n\t\t}\n\n\t\tloadPlugin(name:string) {\n\t\t\tvar self = this;\n\t\t\tvar plugins = self.plugins;\n\t\t\tvar plugin = Interface.plugins[name];\n\n\t\t\tif (!Interface.plugins.hasOwnProperty(name)) {\n\t\t\t\tthrow new Error('Unable to find \"' + name + '\" plugin');\n\t\t\t}\n\n\t\t\tplugins.requested[name] = true;\n\t\t\tplugins.loaded[name] = plugin.fn.apply(self, [self.plugins.settings[name] || {}]);\n\t\t\tplugins.names.push(name);\n\t\t}\n\n\t\t/**\n\t\t * Initializes a plugin.\n\t\t *\n\t\t */\n\t\trequire(name:string) {\n\t\t\tvar self = this;\n\t\t\tvar plugins = self.plugins;\n\n\t\t\tif (!self.plugins.loaded.hasOwnProperty(name)) {\n\t\t\t\tif (plugins.requested[name]) {\n\t\t\t\t\tthrow new Error('Plugin has circular dependency (\"' + name + '\")');\n\t\t\t\t}\n\t\t\t\tself.loadPlugin(name);\n\t\t\t}\n\n\t\t\treturn plugins.loaded[name];\n\t\t}\n\n\t};\n\n}\n", "/*! @orchidjs/unicode-variants | https://github.com/orchidjs/unicode-variants | Apache License (v2) */\n/**\n * Convert array of strings to a regular expression\n *\tex ['ab','a'] => (?:ab|a)\n * \tex ['a','b'] => [ab]\n * @param {string[]} chars\n * @return {string}\n */\nconst arrayToPattern = chars => {\n chars = chars.filter(Boolean);\n\n if (chars.length < 2) {\n return chars[0] || '';\n }\n\n return maxValueLength(chars) == 1 ? '[' + chars.join('') + ']' : '(?:' + chars.join('|') + ')';\n};\n/**\n * @param {string[]} array\n * @return {string}\n */\n\nconst sequencePattern = array => {\n if (!hasDuplicates(array)) {\n return array.join('');\n }\n\n let pattern = '';\n let prev_char_count = 0;\n\n const prev_pattern = () => {\n if (prev_char_count > 1) {\n pattern += '{' + prev_char_count + '}';\n }\n };\n\n array.forEach((char, i) => {\n if (char === array[i - 1]) {\n prev_char_count++;\n return;\n }\n\n prev_pattern();\n pattern += char;\n prev_char_count = 1;\n });\n prev_pattern();\n return pattern;\n};\n/**\n * Convert array of strings to a regular expression\n *\tex ['ab','a'] => (?:ab|a)\n * \tex ['a','b'] => [ab]\n * @param {Set} chars\n * @return {string}\n */\n\nconst setToPattern = chars => {\n let array = toArray(chars);\n return arrayToPattern(array);\n};\n/**\n *\n * https://stackoverflow.com/questions/7376598/in-javascript-how-do-i-check-if-an-array-has-duplicate-values\n * @param {any[]} array\n */\n\nconst hasDuplicates = array => {\n return new Set(array).size !== array.length;\n};\n/**\n * https://stackoverflow.com/questions/63006601/why-does-u-throw-an-invalid-escape-error\n * @param {string} str\n * @return {string}\n */\n\nconst escape_regex = str => {\n return (str + '').replace(/([\\$\\(\\)\\*\\+\\.\\?\\[\\]\\^\\{\\|\\}\\\\])/gu, '\\\\$1');\n};\n/**\n * Return the max length of array values\n * @param {string[]} array\n *\n */\n\nconst maxValueLength = array => {\n return array.reduce((longest, value) => Math.max(longest, unicodeLength(value)), 0);\n};\n/**\n * @param {string} str\n */\n\nconst unicodeLength = str => {\n return toArray(str).length;\n};\n/**\n * @param {any} p\n * @return {any[]}\n */\n\nconst toArray = p => Array.from(p);\n\nexport { arrayToPattern, escape_regex, hasDuplicates, maxValueLength, sequencePattern, setToPattern, toArray, unicodeLength };\n//# sourceMappingURL=regex.js.map\n", "/*! @orchidjs/unicode-variants | https://github.com/orchidjs/unicode-variants | Apache License (v2) */\n/**\n * Get all possible combinations of substrings that add up to the given string\n * https://stackoverflow.com/questions/30169587/find-all-the-combination-of-substrings-that-add-up-to-the-given-string\n * @param {string} input\n * @return {string[][]}\n */\nconst allSubstrings = input => {\n if (input.length === 1) return [[input]];\n /** @type {string[][]} */\n\n let result = [];\n const start = input.substring(1);\n const suba = allSubstrings(start);\n suba.forEach(function (subresult) {\n let tmp = subresult.slice(0);\n tmp[0] = input.charAt(0) + tmp[0];\n result.push(tmp);\n tmp = subresult.slice(0);\n tmp.unshift(input.charAt(0));\n result.push(tmp);\n });\n return result;\n};\n\nexport { allSubstrings };\n//# sourceMappingURL=strings.js.map\n", "/*! @orchidjs/unicode-variants | https://github.com/orchidjs/unicode-variants | Apache License (v2) */\nimport { toArray, setToPattern, escape_regex, arrayToPattern, sequencePattern } from './regex.js';\nexport { escape_regex } from './regex.js';\nimport { allSubstrings } from './strings.js';\n\n/**\n * @typedef {{[key:string]:string}} TUnicodeMap\n * @typedef {{[key:string]:Set}} TUnicodeSets\n * @typedef {[[number,number]]} TCodePoints\n * @typedef {{folded:string,composed:string,code_point:number}} TCodePointObj\n * @typedef {{start:number,end:number,length:number,substr:string}} TSequencePart\n */\n/** @type {TCodePoints} */\n\nconst code_points = [[0, 65535]];\nconst accent_pat = '[\\u0300-\\u036F\\u{b7}\\u{2be}\\u{2bc}]';\n/** @type {TUnicodeMap} */\n\nlet unicode_map;\n/** @type {RegExp} */\n\nlet multi_char_reg;\nconst max_char_length = 3;\n/** @type {TUnicodeMap} */\n\nconst latin_convert = {};\n/** @type {TUnicodeMap} */\n\nconst latin_condensed = {\n '/': '\u2044\u2215',\n '0': '\u07C0',\n \"a\": \"\u2C65\u0250\u0251\",\n \"aa\": \"\uA733\",\n \"ae\": \"\u00E6\u01FD\u01E3\",\n \"ao\": \"\uA735\",\n \"au\": \"\uA737\",\n \"av\": \"\uA739\uA73B\",\n \"ay\": \"\uA73D\",\n \"b\": \"\u0180\u0253\u0183\",\n \"c\": \"\uA73F\u0188\u023C\u2184\",\n \"d\": \"\u0111\u0257\u0256\u1D05\u018C\uABB7\u0501\u0266\",\n \"e\": \"\u025B\u01DD\u1D07\u0247\",\n \"f\": \"\uA77C\u0192\",\n \"g\": \"\u01E5\u0260\uA7A1\u1D79\uA77F\u0262\",\n \"h\": \"\u0127\u2C68\u2C76\u0265\",\n \"i\": \"\u0268\u0131\",\n \"j\": \"\u0249\u0237\",\n \"k\": \"\u0199\u2C6A\uA741\uA743\uA745\uA7A3\",\n \"l\": \"\u0142\u019A\u026B\u2C61\uA749\uA747\uA781\u026D\",\n \"m\": \"\u0271\u026F\u03FB\",\n \"n\": \"\uA7A5\u019E\u0272\uA791\u1D0E\u043B\u0509\",\n \"o\": \"\u00F8\u01FF\u0254\u0275\uA74B\uA74D\u1D11\",\n \"oe\": \"\u0153\",\n \"oi\": \"\u01A3\",\n \"oo\": \"\uA74F\",\n \"ou\": \"\u0223\",\n \"p\": \"\u01A5\u1D7D\uA751\uA753\uA755\u03C1\",\n \"q\": \"\uA757\uA759\u024B\",\n \"r\": \"\u024D\u027D\uA75B\uA7A7\uA783\",\n \"s\": \"\u00DF\u023F\uA7A9\uA785\u0282\",\n \"t\": \"\u0167\u01AD\u0288\u2C66\uA787\",\n \"th\": \"\u00FE\",\n \"tz\": \"\uA729\",\n \"u\": \"\u0289\",\n \"v\": \"\u028B\uA75F\u028C\",\n \"vy\": \"\uA761\",\n \"w\": \"\u2C73\",\n \"y\": \"\u01B4\u024F\u1EFF\",\n \"z\": \"\u01B6\u0225\u0240\u2C6C\uA763\",\n \"hv\": \"\u0195\"\n};\n\nfor (let latin in latin_condensed) {\n let unicode = latin_condensed[latin] || '';\n\n for (let i = 0; i < unicode.length; i++) {\n let char = unicode.substring(i, i + 1);\n latin_convert[char] = latin;\n }\n}\n\nconst convert_pat = new RegExp(Object.keys(latin_convert).join('|') + '|' + accent_pat, 'gu');\n/**\n * Initialize the unicode_map from the give code point ranges\n *\n * @param {TCodePoints=} _code_points\n */\n\nconst initialize = _code_points => {\n if (unicode_map !== undefined) return;\n unicode_map = generateMap(_code_points || code_points);\n};\n/**\n * Helper method for normalize a string\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/normalize\n * @param {string} str\n * @param {string} form\n */\n\nconst normalize = (str, form = 'NFKD') => str.normalize(form);\n/**\n * Remove accents without reordering string\n * calling str.normalize('NFKD') on \\u{594}\\u{595}\\u{596} becomes \\u{596}\\u{594}\\u{595}\n * via https://github.com/krisk/Fuse/issues/133#issuecomment-318692703\n * @param {string} str\n * @return {string}\n */\n\nconst asciifold = str => {\n return toArray(str).reduce(\n /**\n * @param {string} result\n * @param {string} char\n */\n (result, char) => {\n return result + _asciifold(char);\n }, '');\n};\n/**\n * @param {string} str\n * @return {string}\n */\n\nconst _asciifold = str => {\n str = normalize(str).toLowerCase().replace(convert_pat, (\n /** @type {string} */\n char) => {\n return latin_convert[char] || '';\n }); //return str;\n\n return normalize(str, 'NFC');\n};\n/**\n * Generate a list of unicode variants from the list of code points\n * @param {TCodePoints} code_points\n * @yield {TCodePointObj}\n */\n\nfunction* generator(code_points) {\n for (const [code_point_min, code_point_max] of code_points) {\n for (let i = code_point_min; i <= code_point_max; i++) {\n let composed = String.fromCharCode(i);\n let folded = asciifold(composed);\n\n if (folded == composed.toLowerCase()) {\n continue;\n } // skip when folded is a string longer than 3 characters long\n // bc the resulting regex patterns will be long\n // eg:\n // folded \u0635\u0644\u0649 \u0627\u0644\u0644\u0647 \u0639\u0644\u064A\u0647 \u0648\u0633\u0644\u0645 length 18 code point 65018\n // folded \u062C\u0644 \u062C\u0644\u0627\u0644\u0647 length 8 code point 65019\n\n\n if (folded.length > max_char_length) {\n continue;\n }\n\n if (folded.length == 0) {\n continue;\n }\n\n yield {\n folded: folded,\n composed: composed,\n code_point: i\n };\n }\n }\n}\n/**\n * Generate a unicode map from the list of code points\n * @param {TCodePoints} code_points\n * @return {TUnicodeSets}\n */\n\nconst generateSets = code_points => {\n /** @type {{[key:string]:Set}} */\n const unicode_sets = {};\n /**\n * @param {string} folded\n * @param {string} to_add\n */\n\n const addMatching = (folded, to_add) => {\n /** @type {Set} */\n const folded_set = unicode_sets[folded] || new Set();\n const patt = new RegExp('^' + setToPattern(folded_set) + '$', 'iu');\n\n if (to_add.match(patt)) {\n return;\n }\n\n folded_set.add(escape_regex(to_add));\n unicode_sets[folded] = folded_set;\n };\n\n for (let value of generator(code_points)) {\n addMatching(value.folded, value.folded);\n addMatching(value.folded, value.composed);\n }\n\n return unicode_sets;\n};\n/**\n * Generate a unicode map from the list of code points\n * ae => (?:(?:ae|\u00C6|\u01FC|\u01E2)|(?:A|\u24B6|\uFF21...)(?:E|\u025B|\u24BA...))\n *\n * @param {TCodePoints} code_points\n * @return {TUnicodeMap}\n */\n\nconst generateMap = code_points => {\n /** @type {TUnicodeSets} */\n const unicode_sets = generateSets(code_points);\n /** @type {TUnicodeMap} */\n\n const unicode_map = {};\n /** @type {string[]} */\n\n let multi_char = [];\n\n for (let folded in unicode_sets) {\n let set = unicode_sets[folded];\n\n if (set) {\n unicode_map[folded] = setToPattern(set);\n }\n\n if (folded.length > 1) {\n multi_char.push(escape_regex(folded));\n }\n }\n\n multi_char.sort((a, b) => b.length - a.length);\n const multi_char_patt = arrayToPattern(multi_char);\n multi_char_reg = new RegExp('^' + multi_char_patt, 'u');\n return unicode_map;\n};\n/**\n * Map each element of an array from it's folded value to all possible unicode matches\n * @param {string[]} strings\n * @param {number} min_replacement\n * @return {string}\n */\n\nconst mapSequence = (strings, min_replacement = 1) => {\n let chars_replaced = 0;\n strings = strings.map(str => {\n if (unicode_map[str]) {\n chars_replaced += str.length;\n }\n\n return unicode_map[str] || str;\n });\n\n if (chars_replaced >= min_replacement) {\n return sequencePattern(strings);\n }\n\n return '';\n};\n/**\n * Convert a short string and split it into all possible patterns\n * Keep a pattern only if min_replacement is met\n *\n * 'abc'\n * \t\t=> [['abc'],['ab','c'],['a','bc'],['a','b','c']]\n *\t\t=> ['abc-pattern','ab-c-pattern'...]\n *\n *\n * @param {string} str\n * @param {number} min_replacement\n * @return {string}\n */\n\nconst substringsToPattern = (str, min_replacement = 1) => {\n min_replacement = Math.max(min_replacement, str.length - 1);\n return arrayToPattern(allSubstrings(str).map(sub_pat => {\n return mapSequence(sub_pat, min_replacement);\n }));\n};\n/**\n * Convert an array of sequences into a pattern\n * [{start:0,end:3,length:3,substr:'iii'}...] => (?:iii...)\n *\n * @param {Sequence[]} sequences\n * @param {boolean} all\n */\n\nconst sequencesToPattern = (sequences, all = true) => {\n let min_replacement = sequences.length > 1 ? 1 : 0;\n return arrayToPattern(sequences.map(sequence => {\n let seq = [];\n const len = all ? sequence.length() : sequence.length() - 1;\n\n for (let j = 0; j < len; j++) {\n seq.push(substringsToPattern(sequence.substrs[j] || '', min_replacement));\n }\n\n return sequencePattern(seq);\n }));\n};\n/**\n * Return true if the sequence is already in the sequences\n * @param {Sequence} needle_seq\n * @param {Sequence[]} sequences\n */\n\n\nconst inSequences = (needle_seq, sequences) => {\n for (const seq of sequences) {\n if (seq.start != needle_seq.start || seq.end != needle_seq.end) {\n continue;\n }\n\n if (seq.substrs.join('') !== needle_seq.substrs.join('')) {\n continue;\n }\n\n let needle_parts = needle_seq.parts;\n /**\n * @param {TSequencePart} part\n */\n\n const filter = part => {\n for (const needle_part of needle_parts) {\n if (needle_part.start === part.start && needle_part.substr === part.substr) {\n return false;\n }\n\n if (part.length == 1 || needle_part.length == 1) {\n continue;\n } // check for overlapping parts\n // a = ['::=','==']\n // b = ['::','===']\n // a = ['r','sm']\n // b = ['rs','m']\n\n\n if (part.start < needle_part.start && part.end > needle_part.start) {\n return true;\n }\n\n if (needle_part.start < part.start && needle_part.end > part.start) {\n return true;\n }\n }\n\n return false;\n };\n\n let filtered = seq.parts.filter(filter);\n\n if (filtered.length > 0) {\n continue;\n }\n\n return true;\n }\n\n return false;\n};\n\nclass Sequence {\n constructor() {\n /** @type {TSequencePart[]} */\n this.parts = [];\n /** @type {string[]} */\n\n this.substrs = [];\n this.start = 0;\n this.end = 0;\n }\n /**\n * @param {TSequencePart|undefined} part\n */\n\n\n add(part) {\n if (part) {\n this.parts.push(part);\n this.substrs.push(part.substr);\n this.start = Math.min(part.start, this.start);\n this.end = Math.max(part.end, this.end);\n }\n }\n\n last() {\n return this.parts[this.parts.length - 1];\n }\n\n length() {\n return this.parts.length;\n }\n /**\n * @param {number} position\n * @param {TSequencePart} last_piece\n */\n\n\n clone(position, last_piece) {\n let clone = new Sequence();\n let parts = JSON.parse(JSON.stringify(this.parts));\n let last_part = parts.pop();\n\n for (const part of parts) {\n clone.add(part);\n }\n\n let last_substr = last_piece.substr.substring(0, position - last_part.start);\n let clone_last_len = last_substr.length;\n clone.add({\n start: last_part.start,\n end: last_part.start + clone_last_len,\n length: clone_last_len,\n substr: last_substr\n });\n return clone;\n }\n\n}\n/**\n * Expand a regular expression pattern to include unicode variants\n * \teg /a/ becomes /a\u24D0\uFF41\u1E9A\u00E0\u00E1\u00E2\u1EA7\u1EA5\u1EAB\u1EA9\u00E3\u0101\u0103\u1EB1\u1EAF\u1EB5\u1EB3\u0227\u01E1\u00E4\u01DF\u1EA3\u00E5\u01FB\u01CE\u0201\u0203\u1EA1\u1EAD\u1EB7\u1E01\u0105\u2C65\u0250\u0251A\u24B6\uFF21\u00C0\u00C1\u00C2\u1EA6\u1EA4\u1EAA\u1EA8\u00C3\u0100\u0102\u1EB0\u1EAE\u1EB4\u1EB2\u0226\u01E0\u00C4\u01DE\u1EA2\u00C5\u01FA\u01CD\u0200\u0202\u1EA0\u1EAC\u1EB6\u1E00\u0104\u023A\u2C6F/\n *\n * Issue:\n * \uFE8A\uFE8B [ '\uFE8A = \\\\u{fe8a}', '\uFE8B = \\\\u{fe8b}' ]\n *\tbecomes:\t\u064A\u0654\u064A\u0654 [ '\u064A = \\\\u{64a}', '\u0654 = \\\\u{654}', '\u064A = \\\\u{64a}', '\u0654 = \\\\u{654}' ]\n *\n *\t\u0130\u0132 = IIJ = \u2161J\n *\n * \t1/2/4\n *\n * @param {string} str\n * @return {string|undefined}\n */\n\n\nconst getPattern = str => {\n initialize();\n str = asciifold(str);\n let pattern = '';\n let sequences = [new Sequence()];\n\n for (let i = 0; i < str.length; i++) {\n let substr = str.substring(i);\n let match = substr.match(multi_char_reg);\n const char = str.substring(i, i + 1);\n const match_str = match ? match[0] : null; // loop through sequences\n // add either the char or multi_match\n\n let overlapping = [];\n let added_types = new Set();\n\n for (const sequence of sequences) {\n const last_piece = sequence.last();\n\n if (!last_piece || last_piece.length == 1 || last_piece.end <= i) {\n // if we have a multi match\n if (match_str) {\n const len = match_str.length;\n sequence.add({\n start: i,\n end: i + len,\n length: len,\n substr: match_str\n });\n added_types.add('1');\n } else {\n sequence.add({\n start: i,\n end: i + 1,\n length: 1,\n substr: char\n });\n added_types.add('2');\n }\n } else if (match_str) {\n let clone = sequence.clone(i, last_piece);\n const len = match_str.length;\n clone.add({\n start: i,\n end: i + len,\n length: len,\n substr: match_str\n });\n overlapping.push(clone);\n } else {\n // don't add char\n // adding would create invalid patterns: 234 => [2,34,4]\n added_types.add('3');\n }\n } // if we have overlapping\n\n\n if (overlapping.length > 0) {\n // ['ii','iii'] before ['i','i','iii']\n overlapping = overlapping.sort((a, b) => {\n return a.length() - b.length();\n });\n\n for (let clone of overlapping) {\n // don't add if we already have an equivalent sequence\n if (inSequences(clone, sequences)) {\n continue;\n }\n\n sequences.push(clone);\n }\n\n continue;\n } // if we haven't done anything unique\n // clean up the patterns\n // helps keep patterns smaller\n // if str = 'r\u20A8\u33A7aarss', pattern will be 446 instead of 655\n\n\n if (i > 0 && added_types.size == 1 && !added_types.has('3')) {\n pattern += sequencesToPattern(sequences, false);\n let new_seq = new Sequence();\n const old_seq = sequences[0];\n\n if (old_seq) {\n new_seq.add(old_seq.last());\n }\n\n sequences = [new_seq];\n }\n }\n\n pattern += sequencesToPattern(sequences, true);\n return pattern;\n};\n\nexport { _asciifold, asciifold, code_points, generateMap, generateSets, generator, getPattern, initialize, mapSequence, normalize, substringsToPattern, unicode_map };\n//# sourceMappingURL=index.js.map\n", "/*! sifter.js | https://github.com/orchidjs/sifter.js | Apache License (v2) */\nimport { asciifold } from '@orchidjs/unicode-variants';\n\n/**\n * A property getter resolving dot-notation\n * @param {Object} obj The root object to fetch property on\n * @param {String} name The optionally dotted property name to fetch\n * @return {Object} The resolved property value\n */\nconst getAttr = (obj, name) => {\n if (!obj) return;\n return obj[name];\n};\n/**\n * A property getter resolving dot-notation\n * @param {Object} obj The root object to fetch property on\n * @param {String} name The optionally dotted property name to fetch\n * @return {Object} The resolved property value\n */\n\nconst getAttrNesting = (obj, name) => {\n if (!obj) return;\n var part,\n names = name.split(\".\");\n\n while ((part = names.shift()) && (obj = obj[part]));\n\n return obj;\n};\n/**\n * Calculates how close of a match the\n * given value is against a search token.\n *\n */\n\nconst scoreValue = (value, token, weight) => {\n var score, pos;\n if (!value) return 0;\n value = value + '';\n if (token.regex == null) return 0;\n pos = value.search(token.regex);\n if (pos === -1) return 0;\n score = token.string.length / value.length;\n if (pos === 0) score += 0.5;\n return score * weight;\n};\n/**\n * Cast object property to an array if it exists and has a value\n *\n */\n\nconst propToArray = (obj, key) => {\n var value = obj[key];\n if (typeof value == 'function') return value;\n\n if (value && !Array.isArray(value)) {\n obj[key] = [value];\n }\n};\n/**\n * Iterates over arrays and hashes.\n *\n * ```\n * iterate(this.items, function(item, id) {\n * // invoked for each item\n * });\n * ```\n *\n */\n\nconst iterate = (object, callback) => {\n if (Array.isArray(object)) {\n object.forEach(callback);\n } else {\n for (var key in object) {\n if (object.hasOwnProperty(key)) {\n callback(object[key], key);\n }\n }\n }\n};\nconst cmp = (a, b) => {\n if (typeof a === 'number' && typeof b === 'number') {\n return a > b ? 1 : a < b ? -1 : 0;\n }\n\n a = asciifold(a + '').toLowerCase();\n b = asciifold(b + '').toLowerCase();\n if (a > b) return 1;\n if (b > a) return -1;\n return 0;\n};\n\nexport { cmp, getAttr, getAttrNesting, iterate, propToArray, scoreValue };\n//# sourceMappingURL=utils.js.map\n", "/*! sifter.js | https://github.com/orchidjs/sifter.js | Apache License (v2) */\nimport { iterate, cmp, propToArray, getAttrNesting, getAttr, scoreValue } from './utils.js';\nexport { cmp, getAttr, getAttrNesting, iterate, propToArray, scoreValue } from './utils.js';\nimport { escape_regex, getPattern } from '@orchidjs/unicode-variants';\nexport { getPattern } from '@orchidjs/unicode-variants';\n\n/**\n * sifter.js\n * Copyright (c) 2013\u20132020 Brian Reavis & contributors\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\"); you may not use this\n * file except in compliance with the License. You may obtain a copy of the License at:\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF\n * ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n *\n * @author Brian Reavis \n */\n\nclass Sifter {\n // []|{};\n\n /**\n * Textually searches arrays and hashes of objects\n * by property (or multiple properties). Designed\n * specifically for autocomplete.\n *\n */\n constructor(items, settings) {\n this.items = void 0;\n this.settings = void 0;\n this.items = items;\n this.settings = settings || {\n diacritics: true\n };\n }\n\n /**\n * Splits a search string into an array of individual\n * regexps to be used to match results.\n *\n */\n tokenize(query, respect_word_boundaries, weights) {\n if (!query || !query.length) return [];\n const tokens = [];\n const words = query.split(/\\s+/);\n var field_regex;\n\n if (weights) {\n field_regex = new RegExp('^(' + Object.keys(weights).map(escape_regex).join('|') + ')\\:(.*)$');\n }\n\n words.forEach(word => {\n let field_match;\n let field = null;\n let regex = null; // look for \"field:query\" tokens\n\n if (field_regex && (field_match = word.match(field_regex))) {\n field = field_match[1];\n word = field_match[2];\n }\n\n if (word.length > 0) {\n if (this.settings.diacritics) {\n regex = getPattern(word) || null;\n } else {\n regex = escape_regex(word);\n }\n\n if (regex && respect_word_boundaries) regex = \"\\\\b\" + regex;\n }\n\n tokens.push({\n string: word,\n regex: regex ? new RegExp(regex, 'iu') : null,\n field: field\n });\n });\n return tokens;\n }\n\n /**\n * Returns a function to be used to score individual results.\n *\n * Good matches will have a higher score than poor matches.\n * If an item is not a match, 0 will be returned by the function.\n *\n * @returns {T.ScoreFn}\n */\n getScoreFunction(query, options) {\n var search = this.prepareSearch(query, options);\n return this._getScoreFunction(search);\n }\n /**\n * @returns {T.ScoreFn}\n *\n */\n\n\n _getScoreFunction(search) {\n const tokens = search.tokens,\n token_count = tokens.length;\n\n if (!token_count) {\n return function () {\n return 0;\n };\n }\n\n const fields = search.options.fields,\n weights = search.weights,\n field_count = fields.length,\n getAttrFn = search.getAttrFn;\n\n if (!field_count) {\n return function () {\n return 1;\n };\n }\n /**\n * Calculates the score of an object\n * against the search query.\n *\n */\n\n\n const scoreObject = function () {\n if (field_count === 1) {\n return function (token, data) {\n const field = fields[0].field;\n return scoreValue(getAttrFn(data, field), token, weights[field] || 1);\n };\n }\n\n return function (token, data) {\n var sum = 0; // is the token specific to a field?\n\n if (token.field) {\n const value = getAttrFn(data, token.field);\n\n if (!token.regex && value) {\n sum += 1 / field_count;\n } else {\n sum += scoreValue(value, token, 1);\n }\n } else {\n iterate(weights, (weight, field) => {\n sum += scoreValue(getAttrFn(data, field), token, weight);\n });\n }\n\n return sum / field_count;\n };\n }();\n\n if (token_count === 1) {\n return function (data) {\n return scoreObject(tokens[0], data);\n };\n }\n\n if (search.options.conjunction === 'and') {\n return function (data) {\n var score,\n sum = 0;\n\n for (let token of tokens) {\n score = scoreObject(token, data);\n if (score <= 0) return 0;\n sum += score;\n }\n\n return sum / token_count;\n };\n } else {\n return function (data) {\n var sum = 0;\n iterate(tokens, token => {\n sum += scoreObject(token, data);\n });\n return sum / token_count;\n };\n }\n }\n\n /**\n * Returns a function that can be used to compare two\n * results, for sorting purposes. If no sorting should\n * be performed, `null` will be returned.\n *\n * @return function(a,b)\n */\n getSortFunction(query, options) {\n var search = this.prepareSearch(query, options);\n return this._getSortFunction(search);\n }\n\n _getSortFunction(search) {\n var implicit_score,\n sort_flds = [];\n const self = this,\n options = search.options,\n sort = !search.query && options.sort_empty ? options.sort_empty : options.sort;\n\n if (typeof sort == 'function') {\n return sort.bind(this);\n }\n /**\n * Fetches the specified sort field value\n * from a search result item.\n *\n */\n\n\n const get_field = function get_field(name, result) {\n if (name === '$score') return result.score;\n return search.getAttrFn(self.items[result.id], name);\n }; // parse options\n\n\n if (sort) {\n for (let s of sort) {\n if (search.query || s.field !== '$score') {\n sort_flds.push(s);\n }\n }\n } // the \"$score\" field is implied to be the primary\n // sort field, unless it's manually specified\n\n\n if (search.query) {\n implicit_score = true;\n\n for (let fld of sort_flds) {\n if (fld.field === '$score') {\n implicit_score = false;\n break;\n }\n }\n\n if (implicit_score) {\n sort_flds.unshift({\n field: '$score',\n direction: 'desc'\n });\n } // without a search.query, all items will have the same score\n\n } else {\n sort_flds = sort_flds.filter(fld => fld.field !== '$score');\n } // build function\n\n\n const sort_flds_count = sort_flds.length;\n\n if (!sort_flds_count) {\n return null;\n }\n\n return function (a, b) {\n var result, field;\n\n for (let sort_fld of sort_flds) {\n field = sort_fld.field;\n let multiplier = sort_fld.direction === 'desc' ? -1 : 1;\n result = multiplier * cmp(get_field(field, a), get_field(field, b));\n if (result) return result;\n }\n\n return 0;\n };\n }\n\n /**\n * Parses a search query and returns an object\n * with tokens and fields ready to be populated\n * with results.\n *\n */\n prepareSearch(query, optsUser) {\n const weights = {};\n var options = Object.assign({}, optsUser);\n propToArray(options, 'sort');\n propToArray(options, 'sort_empty'); // convert fields to new format\n\n if (options.fields) {\n propToArray(options, 'fields');\n const fields = [];\n options.fields.forEach(field => {\n if (typeof field == 'string') {\n field = {\n field: field,\n weight: 1\n };\n }\n\n fields.push(field);\n weights[field.field] = 'weight' in field ? field.weight : 1;\n });\n options.fields = fields;\n }\n\n return {\n options: options,\n query: query.toLowerCase().trim(),\n tokens: this.tokenize(query, options.respect_word_boundaries, weights),\n total: 0,\n items: [],\n weights: weights,\n getAttrFn: options.nesting ? getAttrNesting : getAttr\n };\n }\n\n /**\n * Searches through all items and returns a sorted array of matches.\n *\n */\n search(query, options) {\n var self = this,\n score,\n search;\n search = this.prepareSearch(query, options);\n options = search.options;\n query = search.query; // generate result scoring function\n\n const fn_score = options.score || self._getScoreFunction(search); // perform search and sort\n\n\n if (query.length) {\n iterate(self.items, (item, id) => {\n score = fn_score(item);\n\n if (options.filter === false || score > 0) {\n search.items.push({\n 'score': score,\n 'id': id\n });\n }\n });\n } else {\n iterate(self.items, (_, id) => {\n search.items.push({\n 'score': 1,\n 'id': id\n });\n });\n }\n\n const fn_sort = self._getSortFunction(search);\n\n if (fn_sort) search.items.sort(fn_sort); // apply limits\n\n search.total = search.items.length;\n\n if (typeof options.limit === 'number') {\n search.items = search.items.slice(0, options.limit);\n }\n\n return search;\n }\n\n}\n\nexport { Sifter };\n//# sourceMappingURL=sifter.js.map\n", "\nimport { asciifold } from '@orchidjs/unicode-variants';\nimport * as T from './types';\n\n\n/**\n * A property getter resolving dot-notation\n * @param {Object} obj The root object to fetch property on\n * @param {String} name The optionally dotted property name to fetch\n * @return {Object} The resolved property value\n */\nexport const getAttr = (obj:{[key:string]:any}, name:string ) => {\n if (!obj ) return;\n return obj[name];\n};\n\n/**\n * A property getter resolving dot-notation\n * @param {Object} obj The root object to fetch property on\n * @param {String} name The optionally dotted property name to fetch\n * @return {Object} The resolved property value\n */\nexport const getAttrNesting = (obj:{[key:string]:any}, name:string ) => {\n if (!obj ) return;\n var part, names = name.split(\".\");\n\twhile( (part = names.shift()) && (obj = obj[part]));\n return obj;\n};\n\n/**\n * Calculates how close of a match the\n * given value is against a search token.\n *\n */\nexport const scoreValue = (value:string, token:T.Token, weight:number ):number => {\n\tvar score, pos;\n\n\tif (!value) return 0;\n\n\tvalue = value + '';\n\tif( token.regex == null ) return 0;\n\tpos = value.search(token.regex);\n\tif (pos === -1) return 0;\n\n\tscore = token.string.length / value.length;\n\tif (pos === 0) score += 0.5;\n\n\treturn score * weight;\n};\n\n\n/**\n * Cast object property to an array if it exists and has a value\n *\n */\nexport const propToArray = (obj:{[key:string]:any}, key:string) => {\n\tvar value = obj[key];\n\n\tif( typeof value == 'function' ) return value;\n\n\tif( value && !Array.isArray(value) ){\n\t\tobj[key] = [value];\n\t}\n}\n\n\n/**\n * Iterates over arrays and hashes.\n *\n * ```\n * iterate(this.items, function(item, id) {\n * // invoked for each item\n * });\n * ```\n *\n */\nexport const iterate = (object:[]|{[key:string]:any}, callback:(value:any,key:any)=>any) => {\n\n\tif ( Array.isArray(object)) {\n\t\tobject.forEach(callback);\n\n\t}else{\n\n\t\tfor (var key in object) {\n\t\t\tif (object.hasOwnProperty(key)) {\n\t\t\t\tcallback(object[key], key);\n\t\t\t}\n\t\t}\n\t}\n};\n\n\n\nexport const cmp = (a:number|string, b:number|string) => {\n\tif (typeof a === 'number' && typeof b === 'number') {\n\t\treturn a > b ? 1 : (a < b ? -1 : 0);\n\t}\n\ta = asciifold(a + '').toLowerCase();\n\tb = asciifold(b + '').toLowerCase();\n\tif (a > b) return 1;\n\tif (b > a) return -1;\n\treturn 0;\n};\n", "\nimport { iterate } from '@orchidjs/sifter/lib/utils';\n\n/**\n * Return a dom element from either a dom query string, jQuery object, a dom element or html string\n * https://stackoverflow.com/questions/494143/creating-a-new-dom-element-from-an-html-string-using-built-in-dom-methods-or-pro/35385518#35385518\n *\n * param query should be {}\n */\nexport const getDom = ( query:any ):HTMLElement => {\n\n\tif( query.jquery ){\n\t\treturn query[0];\n\t}\n\n\tif( query instanceof HTMLElement ){\n\t\treturn query;\n\t}\n\n\tif( isHtmlString(query) ){\n\t\tvar tpl = document.createElement('template');\n\t\ttpl.innerHTML = query.trim(); // Never return a text node of whitespace as the result\n\t\treturn tpl.content.firstChild as HTMLElement;\n\t}\n\n\treturn document.querySelector(query);\n};\n\nexport const isHtmlString = (arg:any): boolean => {\n\tif( typeof arg === 'string' && arg.indexOf('<') > -1 ){\n\t\treturn true;\n\t}\n\treturn false;\n}\n\nexport const escapeQuery = (query:string):string => {\n\treturn query.replace(/['\"\\\\]/g, '\\\\$&');\n}\n\n/**\n * Dispatch an event\n *\n */\nexport const triggerEvent = ( dom_el:HTMLElement, event_name:string ):void => {\n\tvar event = document.createEvent('HTMLEvents');\n\tevent.initEvent(event_name, true, false);\n\tdom_el.dispatchEvent(event)\n};\n\n/**\n * Apply CSS rules to a dom element\n *\n */\nexport const applyCSS = ( dom_el:HTMLElement, css:{ [key: string]: string|number }):void => {\n\tObject.assign(dom_el.style, css);\n}\n\n\n/**\n * Add css classes\n *\n */\nexport const addClasses = ( elmts:HTMLElement|HTMLElement[], ...classes:string[]|string[][] ) => {\n\n\tvar norm_classes \t= classesArray(classes);\n\telmts\t\t\t\t= castAsArray(elmts);\n\n\telmts.map( el => {\n\t\tnorm_classes.map( cls => {\n\t\t\tel.classList.add( cls );\n\t\t});\n\t});\n}\n\n/**\n * Remove css classes\n *\n */\n export const removeClasses = ( elmts:HTMLElement|HTMLElement[], ...classes:string[]|string[][] ) => {\n\n \tvar norm_classes \t= classesArray(classes);\n\telmts\t\t\t\t= castAsArray(elmts);\n\n\telmts.map( el => {\n\t\tnorm_classes.map(cls => {\n\t \t\tel.classList.remove( cls );\n\t\t});\n \t});\n }\n\n\n/**\n * Return arguments\n *\n */\nexport const classesArray = (args:string[]|string[][]):string[] => {\n\tvar classes:string[] = [];\n\titerate( args, (_classes) =>{\n\t\tif( typeof _classes === 'string' ){\n\t\t\t_classes = _classes.trim().split(/[\\11\\12\\14\\15\\40]/);\n\t\t}\n\t\tif( Array.isArray(_classes) ){\n\t\t\tclasses = classes.concat(_classes);\n\t\t}\n\t});\n\n\treturn classes.filter(Boolean);\n}\n\n\n/**\n * Create an array from arg if it's not already an array\n *\n */\nexport const castAsArray = (arg:any):Array => {\n\tif( !Array.isArray(arg) ){\n \t\targ = [arg];\n \t}\n\treturn arg;\n}\n\n\n/**\n * Get the closest node to the evt.target matching the selector\n * Stops at wrapper\n *\n */\nexport const parentMatch = ( target:null|HTMLElement, selector:string, wrapper?:HTMLElement ):HTMLElement|void => {\n\n\tif( wrapper && !wrapper.contains(target) ){\n\t\treturn;\n\t}\n\n\twhile( target && target.matches ){\n\n\t\tif( target.matches(selector) ){\n\t\t\treturn target;\n\t\t}\n\n\t\ttarget = target.parentNode as HTMLElement;\n\t}\n}\n\n\n/**\n * Get the first or last item from an array\n *\n * > 0 - right (last)\n * <= 0 - left (first)\n *\n */\nexport const getTail = ( list:Array|NodeList, direction:number=0 ):any => {\n\n\tif( direction > 0 ){\n\t\treturn list[list.length-1];\n\t}\n\n\treturn list[0];\n}\n\n/**\n * Return true if an object is empty\n *\n */\nexport const isEmptyObject = (obj:object):boolean => {\n\treturn (Object.keys(obj).length === 0);\n}\n\n\n/**\n * Get the index of an element amongst sibling nodes of the same type\n *\n */\nexport const nodeIndex = ( el:null|Element, amongst?:string ):number => {\n\tif (!el) return -1;\n\n\tamongst = amongst || el.nodeName;\n\n\tvar i = 0;\n\twhile( el = el.previousElementSibling ){\n\n\t\tif( el.matches(amongst) ){\n\t\t\ti++;\n\t\t}\n\t}\n\treturn i;\n}\n\n\n/**\n * Set attributes of an element\n *\n */\nexport const setAttr = (el:Element,attrs:{ [key: string]: null|string|number }) => {\n\titerate( attrs,(val,attr) => {\n\t\tif( val == null ){\n\t\t\tel.removeAttribute(attr as string);\n\t\t}else{\n\t\t\tel.setAttribute(attr as string, ''+val);\n\t\t}\n\t});\n}\n\n\n/**\n * Replace a node\n */\nexport const replaceNode = ( existing:Node, replacement:Node ) => {\n\tif( existing.parentNode ) existing.parentNode.replaceChild(replacement, existing);\n}\n", "/**\n * highlight v3 | MIT license | Johann Burkard \n * Highlights arbitrary terms in a node.\n *\n * - Modified by Marshal 2011-6-24 (added regex)\n * - Modified by Brian Reavis 2012-8-27 (cleanup)\n */\n\nimport {replaceNode} from '../vanilla';\n\n\nexport const highlight = (element:HTMLElement, regex:string|RegExp) => {\n\n\tif( regex === null ) return;\n\n\t// convet string to regex\n\tif( typeof regex === 'string' ){\n\n\t\tif( !regex.length ) return;\n\t\tregex = new RegExp(regex, 'i');\n\t}\n\n\n\t// Wrap matching part of text node with highlighting , e.g.\n\t// Soccer -> Soccer for regex = /soc/i\n\tconst highlightText = ( node:Text ):number => {\n\n\t\tvar match = node.data.match(regex);\n\t\tif( match && node.data.length > 0 ){\n\t\t\tvar spannode\t\t= document.createElement('span');\n\t\t\tspannode.className\t= 'highlight';\n\t\t\tvar middlebit\t\t= node.splitText(match.index as number);\n\n\t\t\tmiddlebit.splitText(match[0]!.length);\n\t\t\tvar middleclone\t\t= middlebit.cloneNode(true);\n\n\t\t\tspannode.appendChild(middleclone);\n\t\t\treplaceNode(middlebit, spannode);\n\t\t\treturn 1;\n\t\t}\n\n\t\treturn 0;\n\t};\n\n\t// Recurse element node, looking for child text nodes to highlight, unless element\n\t// is childless,